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|appearances={{Icon|Blood Omen}} ''Blood Omen''<br>{{Icon|Soul Reaver}} ''[[Legacy of Kain: Soul Reaver|Soul Reaver]]''<br>[[Legacy of Kain: Soul Reaver comic|''Soul Reaver'' comic]]<br>{{Icon|Soul Reaver 2}} ''[[Soul Reaver 2]]''<br>{{Icon|Defiance}} ''[[Legacy of Kain: Defiance|Defiance]]''<br>[[Legacy of Kain: Defiance comic|''Defiance'' comic]]}} |
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|appearances={{Icon|Blood Omen}} ''Blood Omen''<br>{{Icon|Soul Reaver}} ''[[Legacy of Kain: Soul Reaver|Soul Reaver]]''<br>[[Legacy of Kain: Soul Reaver comic|''Soul Reaver'' comic]]<br>{{Icon|Soul Reaver 2}} ''[[Soul Reaver 2]]''<br>{{Icon|Defiance}} ''[[Legacy of Kain: Defiance|Defiance]]''<br>[[Legacy of Kain: Defiance comic|''Defiance'' comic]]}} |
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'''[[Vorador]]'s Signet Ring''' was a magical ring bearing one of Vorador's seals. It was given by Vorador to [[Kain]] at their first meeting, during the [[Blood Omen era]], and allowed Kain to summon Vorador to his side. It first appeared in ''[[Blood Omen: Legacy of Kain]]'', and has since appeared in all ''[[Legacy of Kain]]'' media, with the exception of ''[[Blood Omen 2]]''. |
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'''[[Vorador]]'s Signet Ring''' was a magical ring bearing one of Vorador's seals. It was given by Vorador to [[Kain]] at their first meeting, during the [[Events of Blood Omen|events of ''Blood Omen'']], and allowed Kain to summon Vorador to his side. It first appeared in ''[[Blood Omen: Legacy of Kain]]'', and has since appeared in all ''[[Legacy of Kain]]'' media, with the exception of ''[[Blood Omen 2]]''. |
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==Profile== |
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==Profile== |
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Tracking down his quarry in [[Vorador's Mansion]], Kain was initially daunted by the elder vampire, considering his visage - ''"a vision of what [he] was becoming"'' - ''"worse than Hell"''.<ref name="SeekVorador">{{Icon|Blood Omen}} ''~The dining room is dimly lit by candles. Across the length of a long, polished table sits the vampire Vorador, holding two finely crafted goblets.~'' '''Kain:''' ''"In the bowels of that black forest I found something worse than Hell. A vision of what I was becoming...''" Silicon Knights / Crystal Dynamics. ''Blood Omen: Legacy of Kain''. (Crystal Dynamics). PlayStation. (November 15, 1996) [http://nosgoth.net/Blood_Omen/dialogue/page4.htm#vorador Transcript].</ref> However, Vorador was congenial, and ''"prattled on about his past"'', offering his account of the [[slaughter of the Circle]] he initiated in [[Nosgoth's early history]], in response to the [[vampire purge]] which the Circle had sponsored.<ref name="Slaughter">{{Icon|Blood Omen}} '''Kain:''' ''"Gift? ''Pah!'' Vorador thought my curse a blessing. That we were gods and that mortals offered their blood as sacrifice so that we could enjoy our supernatural powers. And somewhere deep inside my new self I knew he was right. That mortal dreams were prayers. Prayers to us - begging for our power. I pondered this as the decadent old fool prattled on about his past; a boorish account of how he defeated Malek of the Sarafan and took his vengeance upon the Circle of Nine for supporting the Sarafan’s holy war to exterminate us..."'' // '''Vorador:''' ''"After slaughtering six of the sheep I defeated their pathetic little shepherd - Malek. Since then our kind has not bothered with the cattle, except to feed. And I suggest you do the same. Meddling with the affairs of man can do us no good. Sarafan witchhunts are much too tedious to concern ourselves with. Am I understood Kain?"'' Silicon Knights / Crystal Dynamics. ''Blood Omen: Legacy of Kain''. (Crystal Dynamics). PlayStation. (November 15, 1996) [http://nosgoth.net/Blood_Omen/dialogue/page4.htm#vorador Transcript].</ref> |
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Tracking down his quarry in [[Vorador's Mansion]], Kain was initially daunted by the elder vampire, considering his visage - ''"a vision of what [he] was becoming"'' - ''"worse than Hell"''.<ref name="SeekVorador">{{Icon|Blood Omen}} ''~The dining room is dimly lit by candles. Across the length of a long, polished table sits the vampire Vorador, holding two finely crafted goblets.~'' '''Kain:''' ''"In the bowels of that black forest I found something worse than Hell. A vision of what I was becoming...''" Silicon Knights / Crystal Dynamics. ''Blood Omen: Legacy of Kain''. (Crystal Dynamics). PlayStation. (November 15, 1996) [http://nosgoth.net/Blood_Omen/dialogue/page4.htm#vorador Transcript].</ref> However, Vorador was congenial, and ''"prattled on about his past"'', offering his account of the [[slaughter of the Circle]] he initiated in [[Nosgoth's early history]], in response to the [[vampire purge]] which the Circle had sponsored.<ref name="Slaughter">{{Icon|Blood Omen}} '''Kain:''' ''"Gift? ''Pah!'' Vorador thought my curse a blessing. That we were gods and that mortals offered their blood as sacrifice so that we could enjoy our supernatural powers. And somewhere deep inside my new self I knew he was right. That mortal dreams were prayers. Prayers to us - begging for our power. I pondered this as the decadent old fool prattled on about his past; a boorish account of how he defeated Malek of the Sarafan and took his vengeance upon the Circle of Nine for supporting the Sarafan’s holy war to exterminate us..."'' // '''Vorador:''' ''"After slaughtering six of the sheep I defeated their pathetic little shepherd - Malek. Since then our kind has not bothered with the cattle, except to feed. And I suggest you do the same. Meddling with the affairs of man can do us no good. Sarafan witchhunts are much too tedious to concern ourselves with. Am I understood Kain?"'' Silicon Knights / Crystal Dynamics. ''Blood Omen: Legacy of Kain''. (Crystal Dynamics). PlayStation. (November 15, 1996) [http://nosgoth.net/Blood_Omen/dialogue/page4.htm#vorador Transcript].</ref> |
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Kain initially dismissed Vorador's ideals - that vampires were gods, and [[humans]] inferior beings - but knew, deep down, that he was right. Vorador pedagogically instructed Kain not to meddle ''"in the affairs of man"'', but had grown fond of the fledgling.<ref name="Slaughter"/> Concerned for Kain's safety, he gave him his Signet Ring, assuring him that ''"if you ever need assistance it will summon me"''.<ref name="SignetRing">{{Icon|Blood Omen}} '''Vorador:''' ''"Good. Take this ring. If you ever need assistance it will summon me. Despite your youthful arrogance, you amuse me, Kain - it would be such a pity to lose you to the Abyss. Now be gone!"'' Silicon Knights / Crystal Dynamics. ''Blood Omen: Legacy of Kain''. (Crystal Dynamics). PlayStation. (November 15, 1996) [http://nosgoth.net/Blood_Omen/dialogue/page4.htm#vorador Transcript].</ref> Examining it, Kain realized that it was ''"crafted from some strange alloy formed from broken teeth - ground down and soaked in [[Red Blood|Blood]]"''.<ref name="RingQuote">{{Icon|Blood Omen}} '''Kain:''' ''"Turning the ring over in my hands, I realized that it was crafted from some strange alloy formed from broken teeth - ground down and soaked in blood."'' Silicon Knights / Crystal Dynamics. ''Blood Omen: Legacy of Kain''. (Crystal Dynamics). PlayStation. (November 15, 1996) [http://nosgoth.net/Blood_Omen/dialogue/page4.htm#vorador Transcript].</ref> |
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Kain initially dismissed Vorador's ideals - that vampires were gods, and [[humans]] inferior beings - but knew, deep down, that he was right. Vorador pedagogically instructed Kain not to meddle ''"in the affairs of man"'', but had grown fond of the fledgling.<ref name="Slaughter"/> Concerned for Kain's safety, he gave him his Signet Ring, assuring him that ''"if you ever need assistance it will summon me"''.<ref name="SignetRing">{{Icon|Blood Omen}} '''Vorador:''' ''"Good. Take this ring. If you ever need assistance it will summon me. Despite your youthful arrogance, you amuse me, Kain - it would be such a pity to lose you to the Abyss. Now be gone!"'' Silicon Knights / Crystal Dynamics. ''Blood Omen: Legacy of Kain''. (Crystal Dynamics). PlayStation. (November 15, 1996) [http://nosgoth.net/Blood_Omen/dialogue/page4.htm#vorador Transcript].</ref> Examining it, Kain realized that it was ''"crafted from some strange alloy formed from broken teeth - ground down and soaked in [[Red blood|Blood]]"''.<ref name="RingQuote">{{Icon|Blood Omen}} '''Kain:''' ''"Turning the ring over in my hands, I realized that it was crafted from some strange alloy formed from broken teeth - ground down and soaked in blood."'' Silicon Knights / Crystal Dynamics. ''Blood Omen: Legacy of Kain''. (Crystal Dynamics). PlayStation. (November 15, 1996) [http://nosgoth.net/Blood_Omen/dialogue/page4.htm#vorador Transcript].</ref> |
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Kain used the Ring only once: at [[Dark Eden]], he summoned Vorador to battle Malek while he pursued [[Bane]] and [[DeJoule]].<ref name="MalekVoradorFight">{{Icon|Blood Omen}} ''~Kain uses the ring to summon Vorador; Malek confronts his old enemy:~'' // '''Malek:''' ''"Vengeance! Vengeance for my eternity of suffering!"'' // '''Vorador:''' ''"Whelp! As if you knew what eternity was! Grovel before your true master."'' // '''Malek:''' ''"Never! I’ll hack you from crotch to gizzard and feed what’s left of you to your brides..."'' // ''~Kain gives pursuit to the fleeing sorcerers. A fierce battle ensues between Malek and Vorador.~'' Silicon Knights / Crystal Dynamics. ''Blood Omen: Legacy of Kain''. (Crystal Dynamics). PlayStation. (November 15, 1996) [http://nosgoth.net/Blood_Omen/dialogue/page5.htm Transcript].</ref> By the end of his quest, with Vorador's death at the hands of [[Vampire hunters (history preceding Blood Omen)|Vampire hunters]], the Ring was presumably useless, in practical terms.<ref name="VoradorDies">{{Icon|Blood Omen}} ''~On a bright grassy knoll, a crowd has gathered to witness the death of the last of vampire kind. The proceedings take place on a raised scaffold, so all eyes can witness this momentous event. Vorador looks up from the guillotine once. The crowd cheers as Vorador’s head is lopped off, and held high by the executioner.~'' Silicon Knights / Crystal Dynamics. ''Blood Omen: Legacy of Kain''. (Crystal Dynamics). PlayStation. (November 15, 1996) [http://nosgoth.net/Blood_Omen/dialogue/page9.htm#vampiresend Transcript].</ref> However, it retained symbolic value. Kain had fully embraced Vorador's philosophy by then: vampires were ''"dark gods"'' whose duty was ''"to thin the herd"''.<ref name="BO1Ending">{{Icon|Blood Omen}} '''Kain:''' ''"Once I embraced my powers I realized that Vorador was correct. We are gods - dark gods - and it is our duty to thin the herd."'' Silicon Knights / Crystal Dynamics. ''Blood Omen: Legacy of Kain''. (Crystal Dynamics). PlayStation. (November 15, 1996) [http://nosgoth.net/Blood_Omen/dialogue/page9.htm Transcript].</ref> By the [[Events of Soul Reaver|events of ''Soul Reaver'']], he wore the Ring on his left ear - a reminder of his old mentor. He sported it all throughout his attempts to reclaim his original destiny and restore the [[Pillars of Nosgoth]] to the vampires.{{Ref|SR1-Comic}}{{Ref|SR1}}{{Ref|SR2}}{{Ref|DEF-Comic}}{{Ref|DEF}} |
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Kain used the Ring only once: at [[Dark Eden]], he summoned Vorador to battle Malek while he pursued [[Bane]] and [[DeJoule]].<ref name="MalekVoradorFight">{{Icon|Blood Omen}} ''~Kain uses the ring to summon Vorador; Malek confronts his old enemy:~'' // '''Malek:''' ''"Vengeance! Vengeance for my eternity of suffering!"'' // '''Vorador:''' ''"Whelp! As if you knew what eternity was! Grovel before your true master."'' // '''Malek:''' ''"Never! I’ll hack you from crotch to gizzard and feed what’s left of you to your brides..."'' // ''~Kain gives pursuit to the fleeing sorcerers. A fierce battle ensues between Malek and Vorador.~'' Silicon Knights / Crystal Dynamics. ''Blood Omen: Legacy of Kain''. (Crystal Dynamics). PlayStation. (November 15, 1996) [http://nosgoth.net/Blood_Omen/dialogue/page5.htm Transcript].</ref> By the end of his quest, with Vorador's death at the hands of [[Vampire hunters (history preceding Blood Omen)|Vampire hunters]], the Ring was presumably useless, in practical terms.<ref name="VoradorDies">{{Icon|Blood Omen}} ''~On a bright grassy knoll, a crowd has gathered to witness the death of the last of vampire kind. The proceedings take place on a raised scaffold, so all eyes can witness this momentous event. Vorador looks up from the guillotine once. The crowd cheers as Vorador’s head is lopped off, and held high by the executioner.~'' Silicon Knights / Crystal Dynamics. ''Blood Omen: Legacy of Kain''. (Crystal Dynamics). PlayStation. (November 15, 1996) [http://nosgoth.net/Blood_Omen/dialogue/page9.htm#vampiresend Transcript].</ref> However, it retained symbolic value. Kain had fully embraced Vorador's philosophy by then: vampires were ''"dark gods"'' whose duty was ''"to thin the herd"''.<ref name="BO1Ending">{{Icon|Blood Omen}} '''Kain:''' ''"Once I embraced my powers I realized that Vorador was correct. We are gods - dark gods - and it is our duty to thin the herd."'' Silicon Knights / Crystal Dynamics. ''Blood Omen: Legacy of Kain''. (Crystal Dynamics). PlayStation. (November 15, 1996) [http://nosgoth.net/Blood_Omen/dialogue/page9.htm Transcript].</ref> By the [[Events of Soul Reaver|events of ''Soul Reaver'']], he wore the Ring on his left ear - a reminder of his old mentor. He sported it all throughout his attempts to reclaim his original destiny and restore the [[Pillars of Nosgoth]] to the vampires.{{Ref|Soul Reaver comic}}{{Ref|Soul Reaver}}{{Ref|Soul Reaver 2}}{{Ref|Defiance comic}}{{Ref|Defiance}} |
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==Development== |
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==Development== |
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Vorador's Signet Ring was not present in [[Arnold Ayala]]'s initial drawings for Kain in ''[[Shifter]]'' and ''[[Legacy of Kain: Soul Reaver]]''.<ref name="Shifter">{{Icon-Wordpress}} [http://dogma5150.wordpress.com/crystal-dynamics-1995-to-1999/soulreaver/soulreaver-character-concept-art/ character concept art << Dogma5150's Blog] at Wordpress.com (by Arnold Ayala)</ref> The idea to include it in that game and beyond was conceived later in development by [[Crystal Dynamics]] artist [[Daniel Cabuco]], and approved by former series director [[Amy Hennig]]. Cabuco elaborated that ''"I wanted to tie Kain back into BO1 somehow and I drew his model sheet with Vorador's ring. Amy liked the idea and we moved forward with it. It beat Kain in the [[Chaos Armor]] Boxer Shorts idea"''.<ref name="DanielRing">{{Icon-Eidos}} [http://forums.eidosgames.com/showpost.php?p=57058&postcount=37 For Mr. Daniel Cabuco] at the Eidos forums (by Vampira), post #37 (by KainPainter)</ref> |
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Vorador's Signet Ring was not present in [[Arnold Ayala]]'s initial drawings for Kain in ''[[Shifter]]'' and ''[[Legacy of Kain: Soul Reaver]]''.<ref name="Shifter">{{Icon-Wordpress}} [http://dogma5150.wordpress.com/crystal-dynamics-1995-to-1999/soulreaver/soulreaver-character-concept-art/ character concept art << Dogma5150's Blog] at Wordpress.com (by Arnold Ayala)</ref> The idea to include it in that game and beyond was conceived later in development by [[Crystal Dynamics]] artist [[Daniel Cabuco]], and approved by former series director [[Amy Hennig]]. Cabuco elaborated that ''"I wanted to tie Kain back into BO1 somehow and I drew his model sheet with Vorador's ring. Amy liked the idea and we moved forward with it. It beat Kain in the [[Chaos Armor]] Boxer Shorts idea"''.<ref name="DanielRing">{{Icon-Eidos}} [http://forums.eidosgames.com/showpost.php?p=57058&postcount=37 For Mr. Daniel Cabuco] at the Eidos forums (by Vampira), post #37 (by KainPainter)</ref> |
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An early ''Legacy of Kain: Soul Reaver'' [[GlyphX]] render of Kain, depicting him in the [[wikipedia:Vitruvian Man|Vitruvian]] pose, includes what appears to have been a placeholder for, or an early version of, the Signet Ring.<ref name="GamePro">[http://legacyofkain.wikia.com/wiki/File:SR1-Character-Kain-GamePro.jpg File:SR1-Character-Kain-GamePro.jpg]</ref> |
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An early ''Legacy of Kain: Soul Reaver'' [[GlyphX]] render of Kain, depicting him in the [[wikipedia:Vitruvian Man|Vitruvian]] pose, includes what appears to have been a placeholder for, or an early version of, the Signet Ring.<ref name="GamePro">[http://legacyofkain.wikia.com/wiki/File:Gamepro0499.jpg File:Gamepro0499.jpg]</ref> |
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According to Daniel Cabuco, the Signet Ring was planned to figure into ''Legacy of Kain: Defiance'''s story and gameplay before its role was cut: ''"Kain did have a mission in Vorador's mansion but I think it was to meet living Vorador. We wanted to have Kain be able to summon him afterwards with the ring. Vorador seeing how powerful Kain had become would be distrustful.. And would pass that to his clan (ie [[Umah]])"''.<ref name="DCab-VoradorElderKain">{{Icon-DCab}} [http://www.dcabdesign.com/forum/viewtopic.php?p=72#p72 Umah´s and Vorador´s role in Defiance] at DCabDesign (by Raina Audron), post #7 (by Daniel Cabuco)</ref> |
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According to Daniel Cabuco, the Signet Ring was planned to figure into ''Legacy of Kain: Defiance'''s story and gameplay before its role was cut: ''"Kain did have a mission in Vorador's mansion but I think it was to meet living Vorador. We wanted to have Kain be able to summon him afterwards with the ring. Vorador seeing how powerful Kain had become would be distrustful.. And would pass that to his clan (ie [[Umah]])"''.<ref name="DCab-VoradorElderKain">{{Icon-DCab}} [http://www.dcabdesign.com/forum/viewtopic.php?p=72#p72 Umah´s and Vorador´s role in Defiance] at DCabDesign (by Raina Audron), post #7 (by Daniel Cabuco)</ref> |
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==Notes== |
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==Notes== |
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*Vorador's Signet Ring is notably absent from ''Blood Omen 2'', and no reference is made to it, despite Vorador's presence in the game (which takes place in the [[fourth timeline]], allowing [[Vorador's resurrection]] to be accommodated).{{Ref|BO2}} Towards the end of the same game, Kain engages in bitter disputes with Vorador, and expresses the opinion that ''"the curse of vampirism is no mark of divinity"'', contrary to his epiphany at the end of ''Blood Omen: Legacy of Kain''.<ref name="BO1Ending"/><ref name="Divinity">{{Icon|Blood Omen 2}} '''Janos Audron:''' ''"Not dead, but imprisoned in this place. My blood was needed to power the device, and feed the Mass within. Starved of blood and sapped of life, I devolved into that horrible creature. The moment you poisoned the Mass, I felt my strength return. That which is divine cannot be wholly suppressed."'' // '''Kain:''' ''"Divine? Your imprisonment has damaged your mind, Janos. The curse of vampirism is no mark of divinity."'' Crystal Dynamics. ''Legacy of Kain: Blood Omen 2''. (Eidos Interactive). PlayStation 2. (March 19, 2002) [http://nosgoth.net/BO2/dialogue/Script9.html#janos Transcript].</ref> [[Ranjeet Singhal]]'s modified post-''Legacy of Kain: Blood Omen 2'' Kain model, presumably intended for ''[[Legacy of Kain: The Dark Prophecy]]'', also omits the Signet Ring.<ref name="RanjeetKain">{{Icon|TLW}} [http://www.thelostworlds.net/TDP/Young_Kain.html Young Kain] at The Lost Worlds</ref> Nevertheless, the elder Kain of this version of history ultimately does choose to wear it in the future as in previous timelines, despite any possible revised motives.{{Ref|DEF-Comic}}{{Ref|DEF}} |
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*Vorador's Signet Ring is notably absent from ''Blood Omen 2'', and no reference is made to it, despite Vorador's presence in the game (which takes place in the [[fourth timeline]], allowing [[Vorador's resurrection]] to be accommodated).{{Ref|Blood Omen 2}} Towards the end of the same game, Kain engages in bitter disputes with Vorador, and expresses the opinion that ''"the curse of vampirism is no mark of divinity"'', contrary to his epiphany at the end of ''Blood Omen: Legacy of Kain''.<ref name="BO1Ending"/><ref name="Divinity">{{Icon|Blood Omen 2}} '''Janos Audron:''' ''"Not dead, but imprisoned in this place. My blood was needed to power the device, and feed the Mass within. Starved of blood and sapped of life, I devolved into that horrible creature. The moment you poisoned the Mass, I felt my strength return. That which is divine cannot be wholly suppressed."'' // '''Kain:''' ''"Divine? Your imprisonment has damaged your mind, Janos. The curse of vampirism is no mark of divinity."'' Crystal Dynamics. ''Legacy of Kain: Blood Omen 2''. (Eidos Interactive). PlayStation 2. (March 19, 2002) [http://nosgoth.net/BO2/dialogue/Script9.html#janos Transcript].</ref> [[Ranjeet Singhal]]'s modified post-''Legacy of Kain: Blood Omen 2'' Kain model, presumably intended for ''[[Legacy of Kain: The Dark Prophecy]]'', also omits the Signet Ring.<ref name="RanjeetKain">{{Icon|TLW}} [http://www.thelostworlds.net/TDP/Young_Kain.html Young Kain] at The Lost Worlds</ref> Nevertheless, the elder Kain of this version of history ultimately does choose to wear it in the future as in previous timelines, despite any possible revised motives.{{Ref|Defiance comic}}{{Ref|Defiance}} |
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*The Signet Ring is among the most frequently-recurring notable items throughout the series, eclipsed in number of appearances only by the [[Soul Reaver]] and [[Moebius's Staff]] (both of which appear or are depicted in all five games).{{Ref|SR1}}{{Ref|SR2}}{{Ref|DEF}}{{Ref|BO2}}{{Ref|BO1}} |
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*The Signet Ring is among the most frequently-recurring notable items throughout the series, eclipsed in number of appearances only by the [[Soul Reaver]] and [[Moebius's Staff]] (both of which appear or are depicted in all five games).{{Ref|Soul Reaver}}{{Ref|Soul Reaver 2}}{{Ref|Defiance}}{{Ref|Blood Omen 2}}{{Ref|Blood Omen}} |
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==Gallery== |
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==Gallery== |
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File:SR1-Character-Kain-ProfileSide.jpg|Concept art of Kain wearing the Signet Ring (SR1). |
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File:SR1-Character-Kain-ProfileSide.jpg|Concept art of Kain wearing the Signet Ring (SR1). |
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File:Arms1.jpg|Concept art of Raziel with Kain wearing the Signet Ring (SR1). |
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File:Arms1.jpg|Concept art of Raziel with Kain wearing the Signet Ring (SR1). |
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File:SR1-Character-Kain-GamePro.jpg|Kain wearing a possible early iteration of the Signet Ring (SR1). |
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File:Gamepro0499.jpg|Kain wearing a possible early iteration of the Signet Ring (SR1). |
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Kain 3-2.jpg|Kain wearing the Signet Ring (SR1). |
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Kain 3-2.jpg|Kain wearing the Signet Ring (SR1). |
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File:Kainface.jpg|Kain wearing the Signet Ring (SR1). |
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File:Kainface.jpg|Kain wearing the Signet Ring (SR1). |