"I have been dragged through hell and back – all, it seems, to reach this moment.
But I don't yet know why."
―Raziel — Listen (file info)[src]

Vampire Interview or Chapter 8: Vampire Interview, is the eighth "level", or chapter, of Soul Reaver 2. It follows Raziel in Nosgoth's early history as he investigates the interior of Janos Audron's Retreat, meets the ancient vampire himself and solves the puzzle of the Fire Forge.

Profile[edit | edit source]

Plot[edit | edit source]

Raziel discovers Janos's retreat intact

Progressing through the mountains beyond Uschtenheim, Raziel eventually reached the lake outside the Janos's Aerie and found it intact and pristine. Unable to reach the high balcony, Raziel discovered a tunnel underwater in the Spectral Realm that gave him entry to lower levels of the building and the inside of a gigantic hollow mountain.[Soul Reaver 2][Soul Reaver 2/8]

To ascend Raziel was required to complete a large puzzle using all of his previous Reaver enhancements to spawn several Bloodstone bridges, allowing him to reach the level of the balcony and the private chambers of Janos Audron.[Soul Reaver 2][Soul Reaver 2/8]

Entering the room Raziel discovered Janos himself - more angelic than the demonic murals he had seen in the Sarafan Stronghold - and apparently awaiting Raziel as a prophetic figure. Janos elaborated on the stories of ancient vampire history and the Genesis of the Pillars and explained that he was called as a "tenth guardian" to guard the Reaver until the Vampire champion - Raziel - arrived to collect it.[Soul Reaver 2][Soul Reaver 2/8]

Raziel enters the interior of Janos's retreat

Janos presented Raziel with the blade but instead of the usual displacement Raziel felt only a nameless dread and asked Janos to take the blade away from him. Shortly afterward a group of Sarafan warriors burst through the door having followed Raziel through the retreat. Sacrificing himself to save Raziel, Janos teleported Raziel to the nearby Fire Forge and faced the Sarafan alone.[Soul Reaver 2][Soul Reaver 2/8]

Trapped in the forge behind a door sealed with an element he did not possess, Raziel was powerless to stop the onslaught. The only hope he held out was to complete the forge quickly to imbue the Fire Reaver and return to rescue Janos.[Soul Reaver 2][Soul Reaver 2/8]

Walkthrough[edit | edit source]

Janos Audron's Retreat[edit | edit source]

Janos shows Raziel the Reaver blade

From the southern bank of the lake outside Janos Audron's Retreat it was necessary for Raziel to cross the frozen lake to reach the hole beneath the balcony. Jumping underwater he could then swim forward to the rocky outcrop which housed the retreat, where a Shift Glyph marked the wall. Shifting into the Spectral Realm would open the glyph out into a passage leading beneath the retreat, and by continuing through the passage Raziel would find a planar portal which allowed him to return to the Material Realm and swim up to the opening above, crouch-jumping to reach the edge of the hole and climb to the internal area of Janos's retreat.[Soul Reaver 2][Soul Reaver 2/8][Soul Reaver 2 strategy guide (Prima)]

Avoiding the pedestal and chalice in the north and the Sentry eye guarding them, Raziel could continue up to the second level using the ramps and continue to the central platform where an empty basin was positioned. Jumping and gliding across to alcove in the north above the sentry, Razel could then reach the Air Reaver font and imbue the Air Reaver. Jumping back and to the central platform, Raziel could then continue down the snowy passage to the south, following as it curved down and emerged at a cracked stone wall. By firing an Air Reaver bolt at the wall he could break through and return to the outer lake.[Soul Reaver 2][Soul Reaver 2/8][Soul Reaver 2 strategy guide (Prima)]

The Sarafan interrupt

Heading along to the northeast of the frozen lake, Raziel could find a raised platform that was populated by two Sarafan. Jumping up and dispatching these foes, he could follow the trail along to an Air plinth and use the Air issued from it to glide up to a higher platform where a third Sarafan warrior waited next to a Dark font. Imbuing the Dark Reaver and dropping back down to the lake, Raziel could return through the snowy passage to return to the inner room with the Dark Reaver activated and use its Reaver bolts to blind the sentry guarding the pedestal to retrieve the chalice.[Soul Reaver 2][Soul Reaver 2/8][Soul Reaver 2 strategy guide (Prima)]

Filling the chalice from the blood-filled basin at the center of the room, Raziel could then take the full chalice up the ramp to the second level where he could use it to fill the empty basin above and manifest his first bloodstone bridge, allowing him access to a door on the third level which led down a series of long straight corridors of polished ice into a much larger chamber - the "inner sanctum".[Soul Reaver 2][Soul Reaver 2/8][Soul Reaver 2 strategy guide (Prima)]

Raziel imbues the Fire Reaver

Heading down to the ramp to the bottom level, it was necessary for Raziel to imbue the Light Reaver at the nearby Light font before heading up the southern ramp to the next level and following the bridge to the right into the southwestern tower, passing a light symbol in frosted glass. Jumping and gliding across to the northwestern tower, Raziel could then follow the path left to a locked emblem door with a large face motif and line up a shot at the two Light crystals to the south. Firing a Reaver bolt so that both were activated simultaneously caused the frosted glass in the southwestern tower to drop into a bridge, and jumping and gliding back to the tower enabled Raziel to cross and reach a gallery in the western wall where he could defeat a greater thrall to retrieve its Emblem key. Following the corridor north to the end, Raziel could then open the Emblem door marked with a large face. With all obstacles on this level cleared, Raziel could go to the southern gallery by taking a left at the southwestern tower where a full basin and two empty chalices rested - filling the chalices from the basin and following the path back to the southwestern tower, left across the dropped bridge to the western gallery, back across to the northwestern tower and straight across the path to the basin in the northeastern spire, where pouring the blood in the empty basin created another bloodstone bridge to the level above; as well as providing a smaller bridge to the Air font in an alcove in the northern wall and spawning an air plinth on the bottom level.[Soul Reaver 2][Soul Reaver 2/8][Soul Reaver 2 strategy guide (Prima)]

The exterior of Janos Audron's retreat

Crossing to the air font and defeating the Shade that manifested, Raziel could imbue the Air Reaver from the font and then proceed up the bloodstone stairs to the level above, where he could use a Reaver bolt to blow open the cracked barrier ahead to access the eastern gallery and follow the corridor along to destroy the next cracked barrier to the south. Dropping back down to the bottom level, Raziel could use the Air Reaver to activate the nearby air plinth before imbuing the Light Reaver again at the first font. Using the plinth to return to the second level and again ascending the bloodstone stairs to the eastern gallery and stopping mid-way along the gallery, Raziel could then line up a Reaver bolt shot at two crystals to the west to drop another light bridge between the northeastern and southeastern towers. Collecting a chalice from the eastern gallery and returning down the bloodtstone stairs, Raziel could then fill the chalice from the basin below and proceed back up the stairs, cross the eastern gallery, follow the path to the southeastern tower and turn right to cross the dropped bridge to the northeastern tower, where he could fill the empty basin and spawn a bloodstone bridges to the Darkness font in an alcove on the northern wall and manifest an Air plinth on the level below.[Soul Reaver 2][Soul Reaver 2/8][Soul Reaver 2 strategy guide (Prima)]

Crossing to the dark font and defeating the shade, Raziel could imbue the Dark Reaver and return across the dropped bridge to the southeastern tower, where he could turn right and head straight across to the west, crossing to the southwestern tower and using the Dark Reaver to blind the sentry eye on the western wall to enable him to cross to the western gallery, where a Greater thrall awaited. Defeating the thrall allowed Raziel to gain its emblem key and return quickly to the southwestern tower (not allowing the sentry eye time to charge a shot), where he could turn left and use the key to open another emblem door and provide access to the northwestern tower and an empty basin within. Returning to the eastern gallery to pick up a chalice, Raziel could then fill it from the basin in the northeastern tower and follow the paths along in a square 'U'-shape - turning right and right again to pass through the southeastern and southwestern towers in turn - to arrive in the northwestern tower and fill the empty basin, spawning another bloodstone bridge to the next level.[Soul Reaver 2][Soul Reaver 2/8][Soul Reaver 2 strategy guide (Prima)]

After spawning the bridge it was necessary for Raziel to descend to the second level to where he had encountered the air font earlier and re-imbue the Air Reaver and then use it on the second level Air plinth to allow him to glide back up to the third and ultimately return to the fourth level with the Air Reaver. As he reached the fourth level and turned right, a pair of Light crystals could be seen to the south with the angle of the ideal shot blocked by a cracked air icon; but with the Air Reaver in his possession it was possible for Raziel to fire a Reaver bolt at the icon, shattering it and exposing the Light crystals behind. Once again it was necessary for Raziel to descend, this time imbuing the Light Reaver from the Light font on the bottom level, before using the air plinth updrafts to return to the third level and stairs to reach the fourth, and now armed with the Light Reaver he could activate the Light Crystals, dropping another bridge.[Soul Reaver 2][Soul Reaver 2/8][Soul Reaver 2 strategy guide (Prima)]

From here Raziel's progress was barred by sealed emblem doors at each end of the corridor, to negotiate them it was necessary for Raziel to head to the eastern door and turn to the south following the catwalk in toward the top of the (blocked off) northeastern tower - a small section of platform jutting eastward from this catwalk allowed Raziel to jump and glide across to the eastern gallery where he could confront and defeat a Greater thrall to recover its emblem key and use it to open the emblem door in the northeast corner of the room. Turning back around and heading down the eastern gallery, Raziel could find his next light crystal targets half way along between the northeastern and southeastern towers, with one light crystal stationary and another swinging in front of it like a pendulum. It was necessary for Raziel to carefully time a Light Reaver bolt to hit both simultaneously to drop the next bridge. Heading back up the eastern gallery and across the northern gallery to the stairway, Raziel could jump and glide to the northwestern tower and then across to the western gallery (alternatively it was possible for Raziel to simply 'cut the corner' - jumping through the archways and landing on the western gallery) to reach the western sealed emblem door, where he would again be confronted by a greater thrall whose emblem key could be used when it was defeated to open the nearby sealed door in the northwest corner and clear the access across the top level.[Soul Reaver 2][Soul Reaver 2/8][Soul Reaver 2 strategy guide (Prima)]

Heading back along the northern gallery, it was necessary for Raziel to pick up a chalice from the northeastern corner before returning to the stairs to descend and fill the chalice from the full basin below. Returning to the fourth level he could head west and follow the trail to the empty basin which spawned a bloodstone bridge to the northwestern tower. Heading back to the northeast corner, Raziel could then retrieve another chalice and take it back to the newly filled basin in the western gallery. Filling the chalice and crossing to the northwestern tower, Raziel could follow the squared 'U'-shape trail as it crossed the dropped bridges, passing through the northeast and southeast towers before reaching a bridge in front of the balcony and large sculpture, which contained the last empty basin. Filling the basin spawned the last bloodstone bridge leading up to the balcony and a door that led Raziel to a meeting with Janos Audron himself.[Soul Reaver 2][Soul Reaver 2/8][Soul Reaver 2 strategy guide (Prima)]

The Fire Forge (Soul Reaver 2)[edit | edit source]

After meeting with Janos, Raziel found himself in the Fire forge, confronted by another complicated puzzle - it was advisable to use the Save altar in the southeast before continuing. Dropping down to the north to the open room below, Raziel could proceed to the burning cauldron on a plinth and pick up one of the torches positioned in a rack at the foot of the northern wall. Using the Fire from the cauldron to light the torch caused the room to fill with Blood and several platforms to rise from the floor of the chamber - jumping quickly across them to the south and using the flame to ignite the cauldron on the plinth there was the goal, but if the flame was extinguished by falling into the blood or otherwise doused, that particular stage of the puzzle would have to be restarted and a new torch retrieved. Succeeding in igniting the second cauldron caused a change in the arrangement of the chamber, with some pillars rising and others descending; with a light font now exposed on a platform at the surface.[Soul Reaver 2][Soul Reaver 2/8][Soul Reaver 2 strategy guide (Prima)]

Imbuing the Light Reaver, Raziel could then fire a Reaver bolt at the Light crystal suspended from the ceiling, which caused the blood to temporarily drain from the chamber and expose an air font on the bottom for a short time. Imbuing the Air Reaver and swimming up to the surface as the blood rose again allowed Raziel to reach one of the Air plinth pillars and use the Air Reaver on it, causing all three to issue air updrafts and change in height so they formed a step formation, with the northern plinth highest and the southern plinth lowest.[Soul Reaver 2][Soul Reaver 2/8][Soul Reaver 2 strategy guide (Prima)]

Returning to the cauldron platform in the south, Raziel could then jump to one of the alcoves on the southern wall to retrieve another torch and ignite it from the cauldron before setting off across the room, jumping and gliding on each of the updrafts in turn to glide higher and reach the next step; ultimately reaching the high platform in the north with an empty cauldron. As before if Raziel fell his torch would be extinguished and he would be forced to retrieve another and begin the section again.[Soul Reaver 2][Soul Reaver 2/8][Soul Reaver 2 strategy guide (Prima)]

As Raziel ignited the northern cauldron the arrangement of the room changed again, with four more air plinth pillars lowering from the ceiling (so there were seven in an '8'-shaped pattern), the light and air fonts changing position and the room flooding with blood once more; but to a higher level this time, leaving only the northern cauldron platform and the light font platform exposed at the surface and the air font now too high to reach.[Soul Reaver 2][Soul Reaver 2/8][Soul Reaver 2 strategy guide (Prima)]

Swimming to the light font Raziel could imbue the Light Reaver and return to the cauldron where he could fire a Reaver bolt at the Light crystal in the ceiling - again temporarily draining the blood from the room and exposing the air plinths below the surface - and once again it was necessary for Raziel to reach the higher platform on the other side with a lit torch while the chamber re-filled with blood. Quickly picking up a torch from the rack in the northern wall and lighting the torch from the cauldron, Raziel had to carefully negotiate the updrafts from the plinths - as before if Raziel fell his torch would be extinguished and he would be forced to retrieve another and begin the section again - as an added twist it as necessary to avoid the streams of blood coming down, which would douse the flame if they came into contact with the torch. Gliding across to either the east or west plinth, onto the center plinth and then again choosing east or west, Raziel could reach the other side and the main altar of the forge. Plunging the lit torch into the altar activated the forge and imbued the Fire Reaver.

After revisiting the Save altar Raziel could continue back up the southeastern corridor to the sealed door and open it with the Fire Reaver to end the chapter.[Soul Reaver 2][Soul Reaver 2/8][Soul Reaver 2 strategy guide (Prima)]

Conclusions[edit | edit source]

Development[edit | edit source]

Janos retreat concept by Kory Heinzen

Like the other Reaver forges of Soul Reaver 2, the fire forge was based upon distinct architectural elements from real-world ancient temples[1] - the Fire Forge specifically seems to draw mainly from the gothic architectural style, although some elements appear to be shared with much older Greco-Roman temples and architecture.[Soul Reaver 2/8][2] The architecture of Janos's retreat generally draws elements from arabic sources and the architecture of Gaudi as do many ancient vampire structures.[Soul Reaver 2/8][2]

Addressing some of the deleted Reaver forges, designer and artist Daniel Cabuco indicated that some of the puzzles in Janos Audron's Retreat and the Fire Forge were adapted from those originally intended to be in the deleted Spirit Forge:

"We didn't build the forges beyond design bsp rooms. We cut them when we saw the schedule and our producer coming to kill us. They would have aligned to the element, just like fire was [...] Spirit was further along with needing to imbue the reaver and light certain areas (you needed them all) but we folded that gameplay into Raziel's final puzzle."
Daniel Cabuco[3]

Notes[edit | edit source]

One of the Fire symbols from the Fire Forge

Gallery[edit | edit source]

See also[edit | edit source]

References[edit | edit source]

  1. Icon-DCab.png Various art and plot questions at DCabDesign (by Dubiel), post #2 (by Daniel Cabuco)
  2. 2.0 2.1 Icon-DCab.png Various art and plot questions at DCabDesign (by Dubiel), post #29 (by Daniel Cabuco)
  3. Icon-DCab.png Soul Reaver 2 questions at DCabDesign (by Raina Audron), post #2 (by Daniel Cabuco)
  4. Wiki-Icon-NR.png Soul Reaver 2 - Dialogue at Nosgothic Realm (by Tenaya)
  5. 5.0 5.1 Wiki-Icon-TLW.png Behind the Scenes - The Aerie at The Lost Worlds (by Ben Lincoln)
  6. Wiki-Icon-DC.png Secrets page 8 - Heart of Darkness Spirit Forge at SK: The Complete Guide To Legacy of Kain (archived at Dark Chronicle)
  7. Wiki-Icon-DC.png Uschtenheim at Dark Chronicle (by Marie Tryhorn)

Browse[edit | edit source]

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