Legacy of Kain Wiki
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*In Soul Reaver it is stated that if Raziel should 'die', he will return to the Elder's Lair. Although Raziel uses different checkpoints in [[Soul Reaver 2]], (The Elder is however located in a similar underwater location) the rule does seem to hold true as his exertion at the End of Soul Reaver 2 leads to his imprisonment with the Elder at the start of Defiance, similarly after discovering the [[Spirit Forge (Defiance)|Spirit Forge]] and confronting the Elder there, Raziel's physical form is 'dissolved' by the [[Hylden Lord]] [[Possession (Defiance)|possessed]] [[Janos Audron]] and he returns to the place of his latest meeting with the Elder. It may be that after unusual trauma Raziel is forced to return to his creator, rather than any set location.
 
*In Soul Reaver it is stated that if Raziel should 'die', he will return to the Elder's Lair. Although Raziel uses different checkpoints in [[Soul Reaver 2]], (The Elder is however located in a similar underwater location) the rule does seem to hold true as his exertion at the End of Soul Reaver 2 leads to his imprisonment with the Elder at the start of Defiance, similarly after discovering the [[Spirit Forge (Defiance)|Spirit Forge]] and confronting the Elder there, Raziel's physical form is 'dissolved' by the [[Hylden Lord]] [[Possession (Defiance)|possessed]] [[Janos Audron]] and he returns to the place of his latest meeting with the Elder. It may be that after unusual trauma Raziel is forced to return to his creator, rather than any set location.
   
*In ''Blood Omen'' the [[Teleporters|teleporter]] leading to the [[Lost City]] was positioned on the island in the middle of the [[Lake of the Dead]]. Ruins in the Underworld beneath the Abyss in ''Soul Reaver'' had led fans to speculate that the Lost City was directly beneath the Lake and that the lake had collapsed through and flooded the city beneath, although this was unconfirmed and developers simply indicated that the Lost City, Lake, [[Abyss]] and Underworld were connected.<ref name="WarpFAQ">{{Icon-Eidos}} [http://forums.eu.square-enix.com/showthread.php?t=150374#RepostWarpsAnswersFromAmy Warp's answers from Amy] at the Eidos Forums (by Blincoln)(Preserved at the Legacy of Kain Master Interview Archive on the Square Enix Forums)</ref> It is ultimately unknown what caused the creation of the Abyss. Later comments by [[Daniel Cabuco]] have indicated the possibility that the [[Elder God]] may have been responsible for pulling the lake and it's contents down, presumably to hide or destroy the city - although he was careful to state he was unaware of the supposed connection between the locations.<ref name="DCab-LostCityAbyss">{{Icon-DCab}} [http://www.dcabdesign.com/forum/viewtopic.php?f=6&t=24 The Connection between the Lost City and the Abyss] at [http://www.dcabdesign.com/forum/index.php DCab Design] (by Jake Pawlowski/[[Daniel Cabuco]])</ref>
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*In ''Blood Omen'' the [[Teleporters|teleporter]] leading to the [[Lost City]] was positioned on the island in the middle of the [[Lake of the Dead]]. Ruins in the Underworld beneath the Abyss in ''Soul Reaver'' had led fans to speculate that the Lost City was directly beneath the Lake and that the lake had collapsed through and flooded the city beneath, although this was unconfirmed and developers simply indicated that the Lost City, Lake, [[Abyss]] and Underworld were connected.<ref name="WarpFAQ">{{Icon-Eidos}} [https://web.archive.org/web/20070416035113/http://forums.eidosgames.com/showthread.php?s=&threadid=169 Warp's answers from Amy] at the Eidos Forums (by Blincoln)</ref> It is ultimately unknown what caused the creation of the Abyss. Later comments by [[Daniel Cabuco]] have indicated the possibility that the [[Elder God]] may have been responsible for pulling the lake and it's contents down, presumably to hide or destroy the city - although he was careful to state he was unaware of the supposed connection between the locations.<ref name="DCab-LostCityAbyss">{{Icon-DCab}} [http://www.dcabdesign.com/forum/viewtopic.php?f=6&t=24 The Connection between the Lost City and the Abyss] at [http://www.dcabdesign.com/forum/index.php DCab Design] (by Jake Pawlowski/[[Daniel Cabuco]])</ref>
 
*In earlier drafts of the ''Soul Reaver'' storyline, the [[Abyss]] was apparently originally intended to be located in the [[Lake of Lost Souls]] rather than the Lake of the Dead, thus the Underworld beneath it may also have originally been located there.<ref name="TLW-EarlySR1Story">{{Icon|TLW}} [http://thelostworlds.net/SR1/Early_Versions_of_The_Story.html#footnote1 Early Versions of The Story] at [[The Lost Worlds]] (by Ben Lincoln)</ref>
 
*In earlier drafts of the ''Soul Reaver'' storyline, the [[Abyss]] was apparently originally intended to be located in the [[Lake of Lost Souls]] rather than the Lake of the Dead, thus the Underworld beneath it may also have originally been located there.<ref name="TLW-EarlySR1Story">{{Icon|TLW}} [http://thelostworlds.net/SR1/Early_Versions_of_The_Story.html#footnote1 Early Versions of The Story] at [[The Lost Worlds]] (by Ben Lincoln)</ref>
   

Revision as of 12:30, 28 June 2020

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The Underworld, in the context of Legacy of Kain: Soul Reaver, was a network of submerged caverns at the bottom of the Abyss and the Lake of the Dead, inhabited by the Elder God. It was where the Elder resurrected Raziel following Raziel's execution in the Soul Reaver era.

The Underworld was one of several subterranean areas in Nosgoth into which the Elder God's body had encroached. In Legacy of Kain: Soul Reaver, it served as the starting area for Raziel's quest against Kain's empire: whenever his health coil was fully depleted in the Spectral Realm, he would be drawn there and loading the game would also take him to this location.

Profile

In Soul Reaver, the 'Underworld' is shown to be at the bottom of the Abyss, it is decorated with Soul Spiral and is apparently the permanent abode of the Elder God. Whenever he is weakened and his health is depleted, this is where Raziel returns to the Elder God. In the 'Underworld', Raziel can also gain enigmatic hints about his quest from the Elder. At the beginning of Soul Reaver, Raziel was treated to somewhat of a 'training level' in the Elder's Lair, as he was taught about Warp Gates, Souls and Soul Consumption, Jumping and Gliding, Sluagh, Planar Portals and the Spectral and Material Realms andVampiric Weaknesses.

In Defiance the 'Underworld' returns as where Raziel begins the game, he is trapped by the Elder God and eventually manages to escape to the cemetery, but is still trapped in the Spectral Realm

Design

 

Development

Soul_Reaver_Alpha_-_Underworld

Soul Reaver Alpha - Underworld

(by Raina Audron)

In the Soul Reaver alphas there are a few changes to the Underworld compared to the retail version: there is no Elder God's platform, no Force fields in the area and the Soul Well goes through three different designs in the three alphas. Souls and the first Planar portal here also have different designs. Additionally there is nothing blocking access to the Underworld in Material, so Raziel can easily swim back down - although the water effect stops soon after.

Notes

  • It is unclear as to what the term the 'Underworld' actually means; in game dialogue suggests that that the Elder's Lair in Soul Reaver and Defiance is referred to as the Underworld, even though they are clearly separate geographical locations. Amy Hennig has suggested however that the term Underworld may be synonymous with the Spectral Realm. This is further complicated by the fact that neither of these locations can be entered in the Material Realm . Both are also underwater.
  • In Soul Reaver it is stated that if Raziel should 'die', he will return to the Elder's Lair. Although Raziel uses different checkpoints in Soul Reaver 2, (The Elder is however located in a similar underwater location) the rule does seem to hold true as his exertion at the End of Soul Reaver 2 leads to his imprisonment with the Elder at the start of Defiance, similarly after discovering the Spirit Forge and confronting the Elder there, Raziel's physical form is 'dissolved' by the Hylden Lord possessed Janos Audron and he returns to the place of his latest meeting with the Elder. It may be that after unusual trauma Raziel is forced to return to his creator, rather than any set location.
  • In Blood Omen the teleporter leading to the Lost City was positioned on the island in the middle of the Lake of the Dead. Ruins in the Underworld beneath the Abyss in Soul Reaver had led fans to speculate that the Lost City was directly beneath the Lake and that the lake had collapsed through and flooded the city beneath, although this was unconfirmed and developers simply indicated that the Lost City, Lake, Abyss and Underworld were connected.[1] It is ultimately unknown what caused the creation of the Abyss. Later comments by Daniel Cabuco have indicated the possibility that the Elder God may have been responsible for pulling the lake and it's contents down, presumably to hide or destroy the city - although he was careful to state he was unaware of the supposed connection between the locations.[2]
  • In earlier drafts of the Soul Reaver storyline, the Abyss was apparently originally intended to be located in the Lake of Lost Souls rather than the Lake of the Dead, thus the Underworld beneath it may also have originally been located there.[3]

See also

References

  1. Template:Icon-Eidos Warp's answers from Amy at the Eidos Forums (by Blincoln)
  2. Template:Icon-DCab The Connection between the Lost City and the Abyss at DCab Design (by Jake Pawlowski/Daniel Cabuco)
  3. File:Wiki-Icon-TLW.png Early Versions of The Story at The Lost Worlds (by Ben Lincoln)

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