Torches were one of the most basic and widely available weapons in Soul Reaver 2, they could be found throughout Nosgoth in all three eras, usually adorning walls in darkened areas.Template:Ref-SR2Template:Ref-SR2-Prima
Torches were a one-handed weapon variant. They were slower and more powerful compared to Claws; but were faster and less powerful compared to sword, trident/halberd and axe variant weapons.Template:Ref-SR2Template:Ref-SR2-ManualTemplate:Ref-SR2-Prima Torches had a unique finishing move - igniting the enemy and setting them aflame. This move could only be used once however, as it extinguished the torchTemplate:Ref-SR2Template:Ref-SR2-Prima; unlike Legacy of Kain: Soul ReaverTemplate:Ref-SR1, torches could not be re-litTemplate:Ref-SR2.
- Torches in Soul Reaver 2 were presumably based on the Torches seen in Legacy of Kain: Soul Reaver, with a similar appearance and similar moves, animations and attributes to their Soul Reaver predecessorsTemplate:Ref-SR1. Notably the Soul Reaver 2 torches are unable to be re-used or reignited.
- Like many of the weapons in Soul Reaver 2, Torches are not explicitly named in-game. In many guides and sources, weapons are divided by generally into one- or two-handed weaponsTemplate:Ref-SR2-Manual, or into general weapon familiesTemplate:Ref-SR2-Prima(with the torches given their own unique one-handed variant class).
- Torches are labelled as "hndtrch" in game files.Template:Ref-SR2. The game manual and Prima guide both refer to them as "torches"Template:Ref-SR2-ManualTemplate:Ref-SR2-Prima.
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