Torches were a one-handed weapon variant. They were slower and more powerful compared to claws; but were faster and less powerful compared to sword, trident/halberd and axe variant weapons.[Soul Reaver 2] Torches had a unique finishing move - igniting the enemy and setting them aflame. This move could only be used once however, as it extinguished the torch;[Soul Reaver 2] unlike Legacy of Kain: Soul Reaver[Soul Reaver], torches could not be re-lit and disappeared upon enemy ignition.[Soul Reaver 2]
- Torches in Soul Reaver 2 were presumably based on the Torches seen in Legacy of Kain: Soul Reaver, with a similar appearance and similar moves, animations and attributes to their Soul Reaver predecessors.[Soul Reaver] Notably the Soul Reaver 2 torches are unable to be re-used or reignited which lessens their overal usefulness.
- Like many of the weapons in Soul Reaver 2, Torches are not explicitly named in-game. In many guides and sources, weapons are divided by generally into one- or two-handed weapons, or into general weapon families(with the torches given their own unique one-handed variant class).
- Torches are labelled as "hndtrch" in game files.[Soul Reaver 2] The game manual and Prima guide both refer to them as "torches".
- A Unique Torch design is seen in the Fire Forge which somewhat resembles the Gong Stick seen in Legacy of Kain: Soul Reaver. With no enemies present in the fire forge, these torches were used more as an item than a weapon - allowing Raziel to ignite different cauldrons as he progressed through the Forge.[Soul Reaver 2/8][Soul Reaver]