Thralls were an Undead Creature family featured in Soul Reaver 2.


Thralls were undead warriors, re-animated and tasked with eternally protecting the sacred places of the Ancient vampires against intrusion, rising from underground to confront Raziel as he approached[Soul Reaver 2 manual][Soul Reaver 2 strategy guide (Prima)][1]

Because of their role, Thralls were only seen in the shrines and forges sacred to the Ancient vampires; including the Dark Forge, Light Forge, Air Forge and Janos Audron's Retreat.


These ancient, undead warriors are charged to eternally guard Nosgoth's ancient shrines, and challenge any intruders. Some Thralls exhale projectiles at Raziel, and will strive to keep their distance, but will attack if cornered. Thralls sometimes carry emblem-keys which Raziel needs in order to progress.
―The Soul Reaver 2 manual[Soul Reaver 2 manual]


  • Thralls in Soul Reaver 2, technically undead, shared the same skull-soul as Demons.
  • Historically, Thralls were slaves in the Viking age of Scandinavia (and the root of the word "enthrall").
  • Similar "Thrall" enemies, arguably inspired by the same concept would later appear in Crystal Dynamics' Tomb Raider: Underworld, where 'Thralls' were undead enemies raised by the liquid "etir". These thralls had a notably similar appearance to Legacy of Kain thralls; with the "Viking Thralls" in that game sharing particular traits with the Swordsmen thralls of Soul Reaver 2.



  1. Bestiary: GameFAQs. Soul Reaver 2 FAQ/Walkthrough/Soul Reaver 2|Online (by Celtic Wolf).


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