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The Sunlight Glyph is the final glyph that Raziel could acquire in Soul Reaver.

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This glyph was found in The Sunlight Glyph Altar area. To obtain it, Raziel had to use a beam coming from a rotating lighthouse to illuminate a mural. Raziel had first to turn on the gas supply and then the large machinery by providing water supply to the bellows underground. That would cause the main shaft to spin, rotating the lighthouse´s beam. The beam would shine through a glass opening in the surrounding mountains and cause the altar to open slightly if illuminated. Raziel would have to switch to the spectral realm at the right moment to reveal a large gap with the Sunlight Glyph residing within.

It is the most expensive glyph Raziel could cast, as it required 10 points of Eldritch Energy. It could kill any vampires, although it did not do any damage to humans.

Behind the scenes[]

Soul_Reaver_Alpha_-_Glyphs

Soul Reaver Alpha - Glyphs

(by Raina Audron)

In the Soul Reaver alphas the Sunlight Glyph is the weakest of the glyphs compared to the most powerful in the retail. It is also indicated to be the earliest gained with the Lighthouse and Sunlight Glyph altar area found in an underwater passage in the training area before the Sanctuary of the Clans instead of coming from the moat of the Silenced Cathedral..

The Sunlight Glyph is represented on the alpha Ring Menu by a different 'sun' icon - and an even earlier version of this menu can be seen in video previews. In retail it has a stylized Lighthouse design.

The effect of the Glyph also changes: in the alpha Raziel merely extends his arms producing a white ring of expanding energy, while in retail he raises his arms and ignites a blinding white flash.

In earlier builds the Sunlight Glyph icon is used as a placeholder for the other Glyph icons gained when completing an altar.

When Raziel casts the glyph spell, the room is filled with a flash of blindingly bright sunlight. All enemies in the area are temporarily blinded (essentially stunned). Having blinded his enemies, Raziel can either escape the area, or can easily inflict fatal blows on them (since they are effectively in a stunned/damaged state). This is the weakest of the glyphs.
―Steve Starvis (Eidos)[1]

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