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Sorcerer Thralls were a Thrall variant enemy featured in Soul Reaver 2. They were Undead warriors who guarded Nosgoth's ancient shrines

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Sorcerer Thralls were the weakest of the Thrall variant enemies seen in Soul Reaver 2. As with other thrall variants, Sorcerer Thralls were undead warriors, re-animated and tasked with eternally protecting the sacred places of the Ancient vampires against intrusion, rising from underground to confront Raziel as he approached[Soul Reaver 2 manual][Soul Reaver 2 strategy guide (Prima)].[1] Visually, Sorcerer Thralls were green-skinned, heavily decaying humanoids. They wore a golden helmet and shoulder pads with gloves and a short red kilt[Soul Reaver 2].

Sorcerer Thralls were the ranged attackers of the Thrall variants. In combat they would remain at a distance and 'spit' magical fireballs at Raziel from long-range to assist their allies. When approached, Sorcerer Thralls would attempt to flee or retreat back underground; but they would attack with their claws if cornered. Sorcerer Thralls were physically weak enemies; able to absorb little damage and with weak melee attacks (though repeated fireballs could cause major damage)[Soul Reaver 2][Soul Reaver 2 manual][Soul Reaver 2 strategy guide (Prima)].[1]

Because of their role, Sorcerer Thralls were only seen in the shrines and forges sacred to the Ancient vampires. They were first encountered in the Dark Forge in the Pre-Blood Omen era and were later seen in the Light Forge. Sorcerer Thralls would again be encountered in the Air Forge in the Era following Blood Omen[Soul Reaver 2][Soul Reaver 2 strategy guide (Prima)].

NotesEdit

  • Historically, Thralls were slaves in the Viking age of Scandinavia (and the root of the word "enthrall").

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ReferencesEdit

  1. 1.0 1.1 Bestiary: GameFAQs. Soul Reaver 2 FAQ/Walkthrough/Soul Reaver 2|Online (by Celtic Wolf).

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