- "So, vampire – here we are.
You've destroyed my brethren – and now you've come for me? You'll find I am not such easy prey."
- ―Sarafan Raziel — Listen (file info)[src]
In the final areas of Soul Reaver 2, shortly after retrieving the Reaver, Raziel faced the Sarafan Sarafan commanders in a set of encounters through the Sarafan Stronghold. Defeating his former brethren in turn, Raziel was finally faced by the Sarafan Inquisitor Raziel - his former human self - as the 'final boss' of Soul Reaver 2.
After witnessing the death of Janos Audron at the hands of the Sarafan commander group and recognizing his former human self was responsible for the act,[Soul Reaver 2][Soul Reaver 2/8][Soul Reaver 2/9] Raziel pursued them as they retreated to the Sarafan Stronghold carrying with them the Heart of Darkness and Reaver blade. Infiltrating the stronghold, Raziel was able to recover the Reaver during a brief confrontation with Malek and Moebius but soon found himself channeled into combat with the commanders themselves. Initially he was confronted with Melchiah and Zephon in the Cloister and then met Rahab and Dumah in the nave of Sanctuary, before defeating Turel in the choir.[Soul Reaver 2][Soul Reaver 2/9]
When Raziel progressed into the Chapter House, the exits were again sealed and he was faced with a confrontation with his former human self. Unlike other 'boss' battles in the series, the battles with the commanders had no puzzle aspect to them and were treated the same as any regular combat encounter - albeit against incredibly powerful opposition and with Raziel invincible due to the effects of the Reaver.[Soul Reaver 2][Soul Reaver 2/Epilogue]
At a distance all the commanders would walk slowly, while in direct combat Sarafan Raziel had power, speed, health and defensive capabilities far exceeding that of ordinary enemies, and even exceeding the subordinate commanders. Armed with a sarafan sword, Raziel was a close-range fighter (broadly comparable to Sarafan warrior swordsmen), attacking viciously and often with a series of deadly sword strikes, frequent lunges and relentless blocking, but also being somewhat vulnerable to counters and sidesteps himself. The second commander to be faced alone, Raziel represented a large step up in combat capability over the previously faced commanders. But with wraith Raziel's Health coil sustained by the Reaver, any damage was healed almost immediately, making the defeat of the commander inevitable. Upon the death of the human Raziel, the final epilogue cutscene revealed Raziel's ultimate fate as the Soul devouring entity trapped within the Soul Reaver and Kain's ignition of the Third paradox in an attempt to avert it. [Soul Reaver 2][Soul Reaver 2/Epilogue][Soul Reaver 2 strategy guide (Prima)]
- The battles against the commanders in Soul Reaver 2 are arguably not true boss encounters. Unlike battles against major characters in other titles in the series, these battles were confined to a final 'rush' at the climax of the game, contained only regular combat with no puzzle element, conferred no special abilities upon completion and did not mark the end of 'levels' - apparently efforts by developers to avoid the artificial nature of levels and boss battles. The final rush arguably begins at the onset of Blade of Vengeance, as after leaving Janos Audron's Retreat Raziel is confronted by increasingly difficult battles against various Demons utilizing Combat barriers (each similarly marked by a cutscene), culminating in the battles with the commanders.[Soul Reaver 2][Soul Reaver 2/9] Raziel's battle is something of an exception to this, as with Turel's battle marking the end of Chapter 9, Raziel's battle is classed as the only gameplay component to the Epilogue chapter - itself subtitled as Epilogue: the Final Confrontation and made up of the Raziel's battle and ensuing epilogue dealing with the Third paradox.[Soul Reaver 2 strategy guide (Prima)] The battle is the final act of gameplay in Soul Reaver 2.[Soul Reaver 2]
- In game files, textures used for the Sarafan Raziel are labelled as "razafan" and "mrd_rzfn" - the label "raziel" instead refers to the textures of wraith Raziel.[Soul Reaver 2]
- The Sarafan Raziel is memorialized with a statue in the Chapter House of the Sarafan Stronghold in the history preceding Blood Omen. In this depiction, Raziel is depicted with a sword and he is armed as such when faced in battle. As the other commanders only have murals it is possible this reflects seniority[Soul Reaver 2/1] (Raziel's statue is also missing in the Era following Blood Omen, where the others feature eroded murals).[Soul Reaver 2][Soul Reaver 2/5] Another depicion of the Sarafan Raziel is found in the Sanctuary area of the Sarafan Stronghold, where a stained glass window referencing the death of Janos Audron and extraction of the Heart of Darkness contains a depiction of the commander responsible with armor similar to Sarafan Raziel - In this depiction he is armed with a Sarafan trident instead of the sword he carries in the battle against wraith Raziel, perhaps hinting at the versatile combat skills of the commanders.[Soul Reaver 2/1] Raziel is perhaps the most prominent of the commanders observed infiltrating Janos Audron's Retreat in Nosgoth's early history seen wearing his helmet when Janos's chamber is breached and without the helmet he is the commander to murder Janos, also having the most lines in the encounter.[Soul Reaver 2/8][Soul Reaver 2/9]
- With Sarafan Raziel's death, the Reaver can be seen drinking his Blood. After his death, Raziel's body was taken with the other commanders and interred in the Tomb of the Sarafan, providing the corpses for Kain to revive as a lieutenants a millennium later, keeping them ignorant of their human lives.[Soul Reaver 2/Epilogue][Soul Reaver/9] Due to the final epilogue cutscene, Raziel's soul cannot be observed leaving his body like the other commanders.[Soul Reaver 2/Epilogue]
- Using the debug menu it is possible to skip passed the scene where Raziel gains the Reaver and battle the commanders unarmed without the healing effects of the Reaver, presenting a much greater gameplay challenge than the usual fight where wraith Raziel is invincible. This allowed the Spectral Realm to be entered in these locations and the Pikes (and swords) of the commanders to be recovered as weapons, but did not allow (wraith) Raziel to consume their souls, which were unaffected by attempts to devour them.[Soul Reaver 2][Soul Reaver 2/9]
- Raziel's Sarafan appearance[Soul Reaver 2][Soul Reaver 2/1][Soul Reaver 2/8][Soul Reaver 2/9][Soul Reaver 2/Epilogue] contains subtle references to his later vampire and wraith forms seen in Legacy of Kain: Soul Reaver, Soul Reaver 2 and Legacy of Kain: Defiance.[Soul Reaver][Soul Reaver 2][Defiance] Raziel's facial appearance and hairstyle is notably similar to those observed in his initial vampire form (seen in the Soul Reaver opening prologue).[Soul Reaver/1] and his later wraith form[Soul Reaver][Soul Reaver 2][Defiance] His helmet was adorned with winged designs and he used golden wing-like pauldrons, foreshadowing the physical traits of the Vampire he would later become.[Soul Reaver 2/1][Soul Reaver 2/8][Soul Reaver 2/9][Soul Reaver 2/Epilogue] He wears golden, gilded armor decorated with intricate lion-like patterns and deep red fabrics. Unlike other commanders which contain some reference to future clan symbols, Raziel had no unique symbols at all on his lower vestments, instead using the same pattern seen on ordinary Sarafan warrior swordsmen and Sarafan warrior pikemen, backed with a dark shade of grey (this is white for all the commanders except for Maleks which is black)[Soul Reaver][Soul Reaver 2/8][Soul Reaver 2/9][Soul Reaver 2/Epilogue]. The red the color-coding of Raziel's armor also matching the red color of Razielim clan standards in Legacy of Kain: Soul Reaver.[Soul Reaver 2/8][Soul Reaver 2/9][Soul Reaver 2/Epilogue][Soul Reaver 2][Soul Reaver/1][Soul Reaver/2][Soul Reaver/3] The Sarafan Raziel also taunts wraith Raziel by telling him "You're a righteous fiend, aren't you?",[Soul Reaver 2][Soul Reaver 2/Epilogue]. Perhaps reflecting the more humanoid appearance of his 'devoultion', Raziel is one of the few commanders with eyes which appear human-like when their helmet is worn.[Soul Reaver 2/8]
- The order of the encounters in Soul Reaver 2 also closely matches the order of revival and ranking of the Vampire Council members in Kain's empire in the events of Soul Reaver (and the boss order in Legacy of Kain: Soul Reaver),[Soul Reaver 2][Soul Reaver] with Raziel the first created and highest ranked of the lieutenants, he is appropriately encountered last and is explicitly identified in stage directions as the "leader"[Soul Reaver 2/8], "head inquisitor"[Soul Reaver 2/9] and "most formidable of the Sarafan commanders"[Soul Reaver 2/Epilogue]; or "Grand Inquisitor" in other sources(with his armor appropriately displaying much more ornate and intricate detail than the other commanders) and he displayed seniority over the rest of the commander group at least, though he is still on occasion referred to as a "Sarafan lieutanant".[Soul Reaver 2 strategy guide (Prima)] This ranking is not necessarily related to human age, with Raziel acknowledged as the youngest and Turel the oldest at the time of their human deaths.
- The Legacy of Kain: Defiance comic features illustrations directly relating to this battle and its aftermath, with both incarnations of Raziel clearly depicted in combat.[Defiance comic] Though several enemy and boss characters are illustrated through the comics, relatively few of the boss encounters are directly referenced with both combatants in a manner such as this. Other boss encounters illustrated in the comics include the Legacy of Kain: Soul Reaver battle with Melchiah, battle with Zephon and the cut battle with the Priestess - all featured in the Legacy of Kain: Soul Reaver comic[Soul Reaver comic] - one of Raziel's encounters with Kain (possibly intended to be the Pillars encounter or the Chronoplast encounter from Legacy of Kain: Soul Reaver) is also depicted in the Defiance comic.[Defiance comic]