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"The village of Nachtholm was typical of Nosgoth peasantry. It admits the farmers and smithies of the quiet country life, proud brigands and cutpurses."
―Kain[src]

Nachtholm was a settlement that Kain passed through in Blood Omen: Legacy of Kain. It was located in mid-west Nosgoth, just north of the Pillars of Nosgoth.

Profile[]

Nachtholm was a settlement encountered by Kain in the Blood Omen era in Blood Omen: Legacy of Kain. The town was built on a series of islands in the middle of Nachtholm Cove that were connected by bridges. It was North of the Pillars of Nosgoth and South of Steinchencröe and was the first settlement Kain encountered after beginning his quest to eliminate Nupraptor in Nupraptor's Retreat .

Nachtholm had several Taverns and was the place where Kain found his first Slow Time and Implode Artefacts, as well as a Blood Fountain which protected him from the rain.

Nachtholm remained as a settlement up until at least the beginning of the events of Soul Reaver and it was probably conquered by Kain's empire at the fall of the Major human kingdoms. Judging from the geography of Nosgoth in Legacy of Kain: Soul Reaver, it seemed that Nachtholm was wiped from the face of the world at some point after. There was no discernable trace left of it during Raziel's travels through Kain's empire after his resurrection; the closest landmarks were the Drowned Abbey and the Sanctuary of the Clans.[Soul Reaver][1] By that time, the City was considered one of humanity's last major bastions.[2][Soul Reaver/City][Soul Reaver/Miscellaneous]

Design[]

In the Blood Omen era Nachtholm was a small town dominated by the waters of Nachtholm Cove which covered most of the map tile. It's building consisted of timber framed stone building with a wattle and daub walls, tiled roofs and stone chimneys. The majority of the buildings of the settlement were clustered around four patches of land - or islands - that were found around the cove. Wooden bridges crossed between the islands allowing access to the different parts of the town, but the town had no exterior paving - only bare earth and grass - although interiors did have floorboards.

Nachtholm consisted of nine buildings in Blood Omen: Legacy of Kain, seven of which could be entered (though this is arguably not literal, and instead symbolic of a larger town, as Uschtenheim - with eight buildings in the same game - becomes significantly more elaborate in its Soul Reaver 2 portrayal). A number of business operated in the town.

Businesses and Landmarks[]

  • Nachtholm contained three Taverns: Ye Town Tavern was found in the western building on the southwestern island, the Lion's Head Pub was the eastern building on the southwestern island and The King's Tavern was the western building on the northeastern island.
  • Nachtholm contained one Armory: The Nachtholm Armory - which was the only accessible building on the northwestern island
  • Three additional homes could be found: one on the east of the northeastern island, one on the west of the southeastern island and one on the east of the southeastern island
  • A blood fountain for upgraded strength could be found in the southwest of Nachtholm Cove
  • Three major secrets could be found in the area:
    • The "Brigands Base" could be found in a moon-gated cave to the east of the cove
    • Teleporters leading to two megalith circles could be found in a moon-cave in the south of the cove and another in the cave to the north of the cove area.

Development[]

The Blacksmiths in Nachtholm contained an interesting floor mural of a shield, given that most murals, especially those depicting 'power-ups' or weapons were on the floor of where the item was picked up; it may be speculated that Kain was originally meant to have gained a shield here, but this was removed from the game.

Nachtholm Cove and the village are encountered much earlier in the alpha than they are in the final version of the game, where Nachtholm is the first town that can be entered after Kain leaves Ziegsturhl. Rather than being isolated, the cove is actually part of a larger body of water in the expanded Lake of Tears and makes up its eastern edge. Instead of being reached from the southern trail, the town is reached from a trail in the west and the cove extends further south than the retail version - covering where the retails entrance path would be. In this version of the town none of the businesses are formally labelled, although their signs can be seen on the sides of the building. None of the secrets that exist in the final version can be on the map, with the cave entrances in the south and north missing and the interiors and megalith circles not actually being present in that version of the game. The eastern cave is not present at all and a number of features - including a vista point and a river heading off screen - appear to suggest the area may have been intended to link to Vorador's Mansion and the Termogent Forest.

Notes[]

Gallery[]

Maps[]

Retail

Alpha


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See also[]

References[]

  1. Wiki-Icon-NR.png Map at Nosgothic Realm (by Guilherme Coelho, Tenaya and Andrew Fradley)
  2. Wiki-Icon-DC.png Soul Reaver: Background Story at Dark Chronicle (by Ardeth Silvereni)

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