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"Such strange creatures that had been spawned by this dark magic; things half insect and half mammal - human torsos grafted onto abominations of the flesh. Sick as it was, I could not help but admire its creator's ingenuity. "

char0006 (abominations/mutated slugs)[]

BO1-Sprite-char0006 135.png

char0023 (bone monsters)[]

BO1-Sprite-char0023 078.png

A Bone monster in early renders

char0065 (human slugs)[]

BO1-Sprite-char0065 106.png
Slug-Render-EGM2.png

char0071 (tooth noses/sawtooth)[]

BO1-Sprite-char0071 072.png


char0076 (cave wolves)[]

BO1-Sprite-char0076 126.png


char0077 (spike men/shooting terrors)[]

BO1-Sprite-char0077 099.png
ShootTerror-Render-EGM2.png

char0171 (purple cave wolves)[]

BO1-Sprite-char0171 125.png

Notes[]

  • The individual classes are referred to as such in the official strategy guide where "mutated slugs", "bone monsters", "tooth noses", "human slugs" and "shooting terrors" are referenced - with "spitting terrors" offered as an alternative to the latter.

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