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It's time once again for a mystery bombshell to drop from the heavens and blow open the Legacy of Kain Fandom. In the same vein as our previous expose on the Blood Omen alpha and Soul Reaver movie room updates from last year, this promises to be the single largest outpouring of cut content in the series history. As Ben Lincoln of The Lost Worlds once eloquently put it: “Every great story is pared down from a larger concept. The reasons vary, but the result is the same - a catalogue of the things that might have been.”.
Infamously Legacy of Kain: Soul Reaver had its final third cut as time pressures meant swathes of content was left on the cutting room floor – believed to be lost forever. For years a group of fans have been striving to recover and illuminate as much as we can about those darkened and long forgotten corners. Now the time has come for us to unveil our biggest find - the holy grail of cut Legacy of Kain cut content. In partnership with Aesir Hod, Kevin Chatmajo, The Lost Wor…Read more >
|Blood Omen: Legacy of Kain (1996)||Legacy of Kain: Soul Reaver (1999)|
|Soul Reaver 2 (2001)||Blood Omen 2 (2002)||Legacy of Kain: Defiance (2003)|
The Dumahim are a clan of vampires first encountered in Legacy of Kain: Soul Reaver as enemies and revisited at an earlier stage of evolutionary development in the cancelled title Nosgoth. They are the descendants of the lieutenant Dumah. As with all the clans seen in Legacy of Kain: Soul Reaver, the Dumahim are split into two distinct active types: the older, stronger and more evolved adult Dumahim; and the younger, weaker and less evolved fledgling Dumahim. For their return in Nosgoth a less devolved 'Reaver' variant class was among the initially available classes.
The Orrery mechanism within Turel's Clan Territory as it appears in the alpha versions of Legacy of Kain: Soul Reaver. Although its existence was not known to the general public before the exposure of the alpha, the impressive orrery mechanism was the key to progression through Turel's lair and the operation of the Smokestack. Raziel would pass by the structure upon entry to the territory and with each successive level up the smokestack he would return to Constrict dials beneath to unlock the wheels of the orrery. When all three were unlocked he could rotate the orrery to activate the fans of the Smokestack.