Chronicling the Land of Nosgoth since 2007
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  • Baziel

    As we roll towards yet another (probably unfulfilled) E3 season it's once again time to take stock of the situation.

    Primarily the wiki work of late has been concentrated on Defiance enemies and enemy abilities, with updated articles on Sarafan archers (Defiance), Tentacles (enemies), Sarafan zealots, Sarafan templars, Sarafan inquisitors, Lesser shades, Greater shades, Vampire hunter mercenaries and Vampire hunter pillagers.

    Ultimately for the future of the series that despite SE's recent attempts to induce interest from indie developers through the SE collective there is nothing currently in development at the moment: in the words of Phil Elliot ""there is nothing to say, unfortunately. Nobody came forward with a credible pitch, so there is nothing in development I'm afraid."". For now we may have to make do with the grains of hope in Denis Dyack's Deadhuas Sonata and the whispers of the 'behind-closed-doors' revival of Nosgoth - and the interesting similarities between them.

    In other com…

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Blood Omen: Legacy of Kain (1996) Legacy of Kain: Soul Reaver (1999)

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Soul Reaver 2 (2001) Blood Omen 2 (2002) Legacy of Kain: Defiance (2003)


Series History Characters Locations
Series History Characters Locations
Mythology Inhabitants Walkthrough Terms
Mythology Inhabitants Walkthrough Terms
Items Abilities Enemies Production
Items Abilities Enemies Production
Fanbase Cut content Gallery Archive
Fanbase Cut content Gallery Archive

Featured article


The Dark Chronicle, also known as the Dark Diary, is a plot summary available in Blood Omen: Legacy of Kain, Soul Reaver 2 and Legacy of Kain: Defiance which recaps the major scenes of each game through transcript or cutscene. The feature first appeared in Blood Omen as the "Dark Diary" which could be selected from the main menu or the in game pause menu and Soul Reaver 2 and Defiance would return to the feature, now titled as the "Dark Chronicle".

Featured image


A Legacy of Kain: Soul Reaver screenshot of the Water Glyph Altar. The altar - located in the Human Citadel - allowed Raziel to gain the Water Glyph by completing a puzzle involving water levels causing the main statue to change position and spawn the glyph. Notably the altar featured the "astat" statue and a pair of reliefs by artist Arnold Ayala which featured prominently in promotional images and videos. The reliefs were later seen in the Legacy of Kain: Soul Reaver comic representing "the secrets of the ancients".

Featured video

Legacy of Kain Soul Reaver Deleted Content - 2020 Teaser Trailer

Legacy of Kain Soul Reaver Deleted Content - 2020 Teaser Trailer


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