The story behind Her Story at PC Gamer (by Tim Clark)
It was during Legacy of Kain: Dead Sun that Barlow and Seifert met, working together intermittently for a year before the game’s cancellation. She says of that time: “I could sense his frustration when it came to the motion capture. There would be electricity in the room when we nailed a scene, and I could tell it was going to be quite frustrating to recreate that.” The answer was clearly not more mo-cap. Having had the initial idea for Her Story, it percolated in Barlow’s brain for a while before the solution to just use video arrived. ...
- The story behind Her Story at PC Gamer (by Tim Clark)