Paul Jenkins Sheds Light on The Darkness - IGN - Page 3 at IGN (by Rob Burman)
Paul Jenkins: I think it's a little bit different than that. For Soul Reaver, I was drafted in at a certain point when a lot had already been done and there was a lot of stuff I was brought in to fix. But, for The Darkness, I started out from the beginning and obviously got involved with how the game was being made. Although I can become involved with a game at any point of the development and still get emotionally involved with that project. ...
- Paul Jenkins Sheds Light on The Darkness - IGN - Page 3 at IGN (by Rob Burman)