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This is part of a project to archive content being removed from Spectraljin.com (which is Daniel Cabuco's online portfolio, a valuable resource with some facts which cannot be cited anywhere else, and which several of our articles link to).


Dire_wolf http://www.google.com/url?sa=t&rct=j&q=www.spectraljin.com&source=web&cd=9&ved=0CDgQIDAI&url=http%3A%2F%2Fwebcache.googleusercontent.com%2Fsearch%3Fq%3Dcache%3AZyRc30NlffcJ%3Aspectraljin.com%2FSoul%252520Reaver%2FKain%2FDire_wolf.htm%2Bwww.spectraljin.com%26cd%3D9%26hl%3Den%26ct%3Dclnk&ei=gYopUPqmMMWyhAfb_4GABw&usg=AFQjCNERzT0TAr3qvzaIRYfGL8Fwt7UMQw

Kain's Proposed Dire Wolf Form. Hand drawn, scanned and painted in Painter and Photoshop


Raziel_ingame2 http://www.google.com/url?sa=t&rct=j&q=www.spectraljin.com&source=web&cd=14&ved=0CEgQFjADOAo&url=http%3A%2F%2Fspectraljin.com%2FTomb_Raider%2FMovement%2FMovement.htm&ei=yIopUIzXOoyAhQfs7YD4BA&usg=AFQjCNHYoVlxRA_59UGxmBjQup5niZpYXw


Raziel_face http://webcache.googleusercontent.com/search?q=cache:lOBXDgmMhvUJ:spectraljin.com/Soul%2520Reaver/Raziel/Raziel_face.htm+www.spectraljin.com&cd=16&hl=en&ct=clnk

Raziel's face texture. This is the original painted at high res to show how detailed I can get.

Note the wireframe underneath which reveals how I paint over the wireframe to achieve accurate mapping results.


Kain Young http://webcache.googleusercontent.com/search?q=cache:E4ZhaXQow5sJ:spectraljin.com/Soul%2520Reaver/Kain/Kain_young.htm+www.spectraljin.com&cd=17&hl=en&ct=clnk

Kain younger version proposal painted in Painter and Photoshop


Kain's Legs http://webcache.googleusercontent.com/search?q=cache:K9lfIEqPrpAJ:spectraljin.com/Soul%2520Reaver/Kain/Kain's_Legs.htm+www.spectraljin.com&cd=18&hl=en&ct=clnk

Kain's Legs Texture map painted in Painter and Photoshop


Small Demon concept http://webcache.googleusercontent.com/search?q=cache:rab_X2z_RFsJ:spectraljin.com/Soul%2520Reaver/Small%2520Demon/small_demon.htm+www.spectraljin.com&cd=19&hl=en&ct=clnk

concept for Small Demon


Raziel_Torsomap http://webcache.googleusercontent.com/search?q=cache:NLCmT5CdpUcJ:spectraljin.com/Soul%2520Reaver/Raziel/Raziel_Torsomap.htm+www.spectraljin.com&cd=21&hl=en&ct=clnk

Raziel Torso Texture from ingame asset


Gray Demon head http://webcache.googleusercontent.com/search?q=cache:kto5Zkv0MekJ:spectraljin.com/Soul%2520Reaver/Grey%2520Demon/Gray_head.htm+www.spectraljin.com&cd=23&hl=en&ct=clnk

Grey Lightning Demon texturemap of the Head

Painted from scratch on Painter and Photoshop


Gray Demon Torso http://webcache.googleusercontent.com/search?q=cache:DtM8ZvRkTjQJ:spectraljin.com/Soul%2520Reaver/Grey%2520Demon/Gray_Torso.htm+www.spectraljin.com&cd=24&hl=en&ct=clnk

Grey Lightning Demon texturemap of the Torso

Painted from scratch on Painter and Photoshop


Eldergod Texture Map SR2 http://webcache.googleusercontent.com/search?q=cache:1BSqYTdObB8J:spectraljin.com/Soul%2520Reaver/ElderGod/ElderGod_SR2.htm+www.spectraljin.com&cd=25&hl=en&ct=clnk

Elder God texture map from SR2


Raziel_inquisitor http://webcache.googleusercontent.com/search?q=cache:I8HFy3wM0oYJ:spectraljin.com/Soul%2520Reaver/Raziel/Raziel_inquisitor.htm+www.spectraljin.com&cd=26&hl=en&ct=clnk

Raziel as the Grand Inquisitor. The influence here was from the Roman Era. .


Reaver Creation http://webcache.googleusercontent.com/search?q=cache:E-z00oaeXVMJ:spectraljin.com/Soul%2520Reaver/Murals/Reaver%2520Holy.htm+www.spectraljin.com&cd=30&hl=en&ct=clnk

This mural was for the creation of the Reaver and its depiction as a holy relic


Gray Demon legs http://webcache.googleusercontent.com/search?q=cache:Yheoxoi_HXAJ:spectraljin.com/Soul%2520Reaver/Grey%2520Demon/Gray_legs.htm+www.spectraljin.com&cd=33&hl=en&ct=clnk

Grey Lightning Demon texturemap of the legs/pelvis

Painted from scratch on Painter and Photoshop


Mural Master http://webcache.googleusercontent.com/search?q=cache:AbTlpLP7nCYJ:spectraljin.com/Soul%2520Reaver/Murals/Master%2520Mural.htm+www.spectraljin.com&cd=34&hl=en&ct=clnk

This is the Mural I created which depicts the Vampyre/Hylden war, the creation of the pillars, the fall of the Vampyre and the creation of the Reaver.

In the third mural, I imagined the poor fellow screaming "WHY?! Why must I kill a little calf?!" and in the last one its like

"Hey man, don't worry that you've gone from nature loving stewards to blood sucking immortals. 'Cause I've got this cool sword!!" :)

Incidentally, these were totally scarred and ripped up for the ingame, so I didn't bother rendering every little bit out, but focused on getting

it to look nice and weathered. This is the only place you can see the entire mural in its unadulterated form.


Heart of Darkness http://webcache.googleusercontent.com/search?q=cache:j0Sjja06JI8J:spectraljin.com/Soul%2520Reaver/Murals/Heart%2520of%2520darkness.htm+www.spectraljin.com&cd=35&hl=en&ct=clnk

Pulling out Janos' heart of Darkness.


Beast Form http://webcache.googleusercontent.com/search?q=cache:W_y5pwr8BNkJ:spectraljin.com/Soul%2520Reaver/Kain/beast_form.htm+www.spectraljin.com&cd=36&hl=en&ct=clnk

Kain's Proposed Feral Beast Form. Hand drawn, scanned and painted in Painter and Photoshop


Gray Demon SR2 Front http://webcache.googleusercontent.com/search?q=cache:hGeYlhWcvn8J:spectraljin.com/Soul%2520Reaver/Grey%2520Demon/Gray_front.htm+www.spectraljin.com&cd=37&hl=en&ct=clnk

Grey Lightning Demon from SR2


Ariel ingame http://webcache.googleusercontent.com/search?q=cache:yu8ZBRCMzIwJ:spectraljin.com/Soul%2520Reaver/Ariel/Ariel_ingame.htm+www.spectraljin.com&cd=38&hl=en&ct=clnk

Ariel 3D model

I directed the creation of this model


Ariel SR1 http://webcache.googleusercontent.com/search?q=cache:sdR9Ztm-1gIJ:spectraljin.com/Soul%2520Reaver/Ariel/Ariel_SR1.htm+www.spectraljin.com&cd=39&hl=en&ct=clnk

Ariel's Layout texture in SR1 for the original Playstation (before munging to 4bit color)


Moebius_Staff http://webcache.googleusercontent.com/search?q=cache:BNr6y7TmA8EJ:spectraljin.com/Soul%2520Reaver/Moebius/Moebius_staff.htm+www.spectraljin.com&cd=41&hl=en&ct=clnk

Moebius Staff

Created in Painter and Photoshop.

One of the nice things about re-inventing Moebius was designing the staff. Originally it only had the

sphere at the top of the staff, but I decided to wrap a snake around it and make like it was swallowing

a giant egg. Thats what happens when you watch discovery channel while painting concepts.

This also tied in with the oroboris concept of the snake eating itself, which is a primary theme in Soul Reaver 2.

Almost every image has some important symbology tying back to the storyline.


Kain torso http://webcache.googleusercontent.com/search?q=cache:4Z08lKjeMh0J:spectraljin.com/Soul%2520Reaver/Kain/Kain_torso.htm+www.spectraljin.com&cd=44&hl=en&ct=clnk

Kain Torso/Arm Texture painted in Painter and Photoshop


Kain Model Sheet http://webcache.googleusercontent.com/search?q=cache:y8R6S11qEOsJ:spectraljin.com/Soul%2520Reaver/Kain/Kain_modelsheet.htm+www.spectraljin.com&cd=45&hl=en&ct=clnk

Kain's Modelsheet


Archon Concept http://webcache.googleusercontent.com/search?q=cache:RRv2FOObE3oJ:spectraljin.com/Soul%2520Reaver/Archons/Archon_concept.htm+www.spectraljin.com&cd=46&hl=en&ct=clnk

Archon Concept: Proposed that they hide out as part of the scenery then emerge as glowing monstrosities


Defiance Sarafan Warrior http://webcache.googleusercontent.com/search?q=cache:PVXxct5W7qYJ:spectraljin.com/Soul%2520Reaver/Sarafan/Defiance%2520Sarafan%2520Warrior.htm+www.spectraljin.com&cd=47&hl=en&ct=clnk

Painted the textures for this one too.

For Defiance we added Aikido style pants and color coding for the Sarafan.

It supposed to be a few years after SR2, so I evolved the armor from Roman to Crusader style armor


Moebius_headsheet http://webcache.googleusercontent.com/search?q=cache:c2Vf_ZXeM9QJ:spectraljin.com/Soul%2520Reaver/Moebius/Moebius_headsheet.htm+www.spectraljin.com&cd=49&hl=en&ct=clnk

Moebius Modelsheet

Created in Painter and Photoshop.

When I was making this image, I blended parts of Peter Cushing and Patrick Stewart, then made it Holocust Skinny


Vorador killing nature guardian http://webcache.googleusercontent.com/search?q=cache:A5o8f4uy_ukJ:spectraljin.com/Soul%2520Reaver/Murals/Vorador_Nature.htm+www.spectraljin.com&cd=51&hl=en&ct=clnk

This mural in Sarafan Stronghold of SR2. It shows Vorador killing another of Pillar Guardians. In the original pencil sketch, I had Vorador with a nasty

looking knife about to shank the Nature Guardian. After looking at it a while, I thought it was a bit too harsh of an image, so I took out the blade. In some ways its

worse because now he's got to do her in with his bare fangs. I also made his nose more batlike in the demonization of Vorador.


Vamp/Hylden war http://webcache.googleusercontent.com/search?q=cache:doj51pv435sJ:spectraljin.com/Soul%2520Reaver/Murals/vamp_hylden%2520war.htm+www.spectraljin.com&cd=52&hl=en&ct=clnk

This mural was of the Vampyre/Hylden war.


Shadows Concept http://webcache.googleusercontent.com/search?q=cache:ISy2YM_TL4AJ:spectraljin.com/Soul%2520Reaver/Shadows/Shadows.htm+www.spectraljin.com&cd=53&hl=en&ct=clnk

Shadows Concept


Moebius_Body http://webcache.googleusercontent.com/search?q=cache:PL_-JjtrfwwJ:spectraljin.com/Soul%2520Reaver/Moebius/Moebius_Body.htm+www.spectraljin.com&cd=54&hl=en&ct=clnk

Moebius Model Sheet

Created in Painter and Photoshop.


Clock from SR1 http://webcache.googleusercontent.com/search?q=cache:zo1PnkzPUrkJ:spectraljin.com/Soul%2520Reaver/SR1_misc/Clockface.htm+www.spectraljin.com&cd=55&hl=en&ct=clnk

This is the original texture for the clockface in the Oracle's Cave of SR1.


Kain Symbol http://webcache.googleusercontent.com/search?q=cache:pvgiPWjGFB0J:spectraljin.com/Soul%2520Reaver/SR1_misc/Kain%2520symbol.htm+www.spectraljin.com&cd=56&hl=en&ct=clnk

Kain's Symbol

I created Kain's Clan Symbol to represent his arrogance (the Crown) and his vamprism (the Fangs)

I've had quite a few LOK fans actually tattoo this on their bodies! I'm flattered that they like the symbol enough

to do this. It makes me glad I put a lot of time into the design. (imagine if it was just a happy face lol)


Moebius_3D_model http://webcache.googleusercontent.com/search?q=cache:r-PJ4lJ5pmsJ:spectraljin.com/Soul%2520Reaver/Moebius/Moebius_ingame.htm+www.spectraljin.com&cd=57&hl=en&ct=clnk

Moebius 3D model


VH_Female_mdlsheet http://webcache.googleusercontent.com/search?q=cache:iUliylWwwuQJ:spectraljin.com/Soul%2520Reaver/Hunters/VH_Female_mdlsheet.htm+www.spectraljin.com&cd=58&hl=en&ct=clnk

Modelsheet for Female Vampire Hunter


Texture Sarafan Head http://webcache.googleusercontent.com/search?q=cache:QOdhqBWBStwJ:spectraljin.com/Soul%2520Reaver/Sarafan/SW_head_texture.htm+www.spectraljin.com&cd=59&hl=en&ct=clnk

Texture map for Sarafan head


Vorador killing bald Priestess http://webcache.googleusercontent.com/search?q=cache:pJx9y85VhHYJ:spectraljin.com/Soul%2520Reaver/Murals/Vorador_priestess.htm+www.spectraljin.com&cd=60&hl=en&ct=clnk

This mural in Sarafan Stronghold of SR2. It shows Vorador killing another of Pillar Guardians. You can see it in the original LOK intro cine.

I've enclosed the pencil sketch to show more of my process.


Vorador killing old man http://webcache.googleusercontent.com/search?q=cache:fnk2ekn5mcgJ:spectraljin.com/Soul%2520Reaver/Murals/Vorador_oldman.htm+www.spectraljin.com&cd=61&hl=en&ct=clnk

This mural in Sarafan Stronghold of SR2. It depicts Vorador's destruction of the original Pillar Guardians.

Since it was supposed to have been painted by the Sarafan, it completely demonizes Vorador. I wanted to have

a totally different mural appear when Raziel goes to spectral, but unfortunately he never goes back to that room ingame.


Priestess Sarafan Concept http://webcache.googleusercontent.com/search?q=cache:tiZB15IbIMwJ:spectraljin.com/Soul%2520Reaver/Sarafan/Priestess_Sarafan_concept.htm+www.spectraljin.com&cd=62&hl=en&ct=clnk

Priestess Sarafan concept


Sarafan Female Warrior http://webcache.googleusercontent.com/search?q=cache:I-puOJiXiPEJ:spectraljin.com/Soul%2520Reaver/Sarafan/Female%2520Warrior.htm+www.spectraljin.com&cd=65&hl=en&ct=clnk

Created in Painter and Photoshop


Vorador killing caped guardian http://webcache.googleusercontent.com/search?q=cache:8AyLIaEOpvwJ:spectraljin.com/Soul%2520Reaver/Murals/Vorador_Capedguardian.htm+www.spectraljin.com&cd=67&hl=en&ct=clnk

This mural in Sarafan Stronghold of SR2. It shows Vorador killing another of Pillar Guardians. I always felt that this one looked like a "Superman vs. The Hulk" comic

book cover. Incidentally I added the Pillar guardian symbols later on to help identify which guardian bit the dust.


Vorador killing 2 guardians

http://webcache.googleusercontent.com/search?q=cache:oKAftCoa_xUJ:spectraljin.com/Soul%2520Reaver/Murals/Vorador_2Guardians.htm+www.spectraljin.com&cd=72&hl=en&ct=clnk

This mural in Sarafan Stronghold of SR2. It shows Vorador killing another of Pillar Guardians. I realized that I ran out of wallspace on this last one (six sided room with seven dead

guardians) So I decided to put two of them together. I can't tell you how much flak I got from the other team members on this one.


William and Kain

This stained glass depicts the fight between William the Just and Kain the Vampire. An interesting design note: the original design of William from LOK had him with red armor and black horns. It didn't make much sense, and I spent a few hours trying to think of why a guy called 'the Just' would have evil red armor and black horns. Then it hit me: ROSES! They're red and have thorns, so I restylized the armor to have more thornlike horns and rose designs on it. I just love coming up with visual solutions.

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