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Archive "I'd always been reluctant to go indie" - The story behind Her Story at GamesRadar (by Edge Staff)

  • September 29, 2015
  • By Edge Staff, Sam Barlow, and GamesRadar

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... Of course, that’s still a rough way to enter this world, and the catalyst for the creation of Her Story was no easier on then-Climax Studios game director Sam Barlow. In 2012, he had to watch as his singleplayer Legacy Of Kain revival (subtitled Dead Sun) was smothered in its crib over fears of its viability in a landscape reformed by PS4 and Xbox One. As Barlow puts it, “Part of the climate in which Dead Sun was cancelled was publishers not knowing what the market was going to be like… just trying to understand budgets and all these scary things. You’re seeing publishers shutting down left, right and centre. Things were very risk averse. They still are.”

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Barlow may have shed a lot of what he’d picked up across a decade of mainstream game creation, but he took with him the contact details of an actor he’d worked with on Dead Sun, Viva Seifert. The pair had kept in touch, swapping details of the movies they’d seen with their kids and how often these had made them cry. ...
―Edge Staff[1]

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