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  • Baziel

    As we roll towards yet another (probably unfulfilled) E3 season it's once again time to take stock of the situation.

    Primarily the wiki work of late has been concentrated on Defiance enemies and enemy abilities, with updated articles on Sarafan archers (Defiance), Tentacles (enemies), Sarafan zealots, Sarafan templars, Sarafan inquisitors, Lesser shades, Greater shades, Vampire hunter mercenaries and Vampire hunter pillagers.

    Ultimately for the future of the series that despite SE's recent attempts to induce interest from indie developers through the SE collective there is nothing currently in development at the moment: in the words of Phil Elliot ""there is nothing to say, unfortunately. Nobody came forward with a credible pitch, so there is nothing in development I'm afraid."". For now we may have to make do with the grains of hope in Denis Dyack's Deadhuas Sonata and the whispers of the 'behind-closed-doors' revival of Nosgoth - and the interesting similarities between them.

    In other com…

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Blood Omen: Legacy of Kain (1996) Legacy of Kain: Soul Reaver (1999)

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Soul Reaver 2 (2001) Blood Omen 2 (2002) Legacy of Kain: Defiance (2003)


Series History Characters Locations
Series History Characters Locations
Mythology Inhabitants Walkthrough Terms
Mythology Inhabitants Walkthrough Terms
Items Abilities Enemies Production
Items Abilities Enemies Production
Fanbase Cut content Gallery Archive
Fanbase Cut content Gallery Archive

Featured article


Sarafan inquisitors, sometimes known as Sarafan Spell Casters or Sarafan Mages, were a Sarafan variant enemy class that were encountered by Kain in Legacy of Kain: Defiance. They were notable for their use of magic to defend themselves and enhance their allies, which made them dangerous foes. They were seen predominantly in Kain's early chapters at the Sarafan Stronghold and the Pillars. Notably the class bore a similar naming convention to the Sarafan commanders of previous games.

Featured image


A Promotional render of the pinnacle of the Silenced Cathedral as it was planned to appear in Legacy of Kain: Soul Reaver. The Cathedral was originally intended to be revisited by Raziel at the end of the game, with Raziel reaching the pinnacle and opening its sounding pipes to eliminate the vampires - this sequence along with much of the final period of the game ended up cut and the pinnacle was ultimately only able to be seen from a distance in the opening video. The Cathedral would be revisited in cancelled multiplayer Nosgoth which showcased the lower levels of the Cathedral and featured the pinnacle in the back ground of the Crucible level.

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Deadhaus Sonata Legacy of Kain Special Q & A

Deadhaus Sonata Legacy of Kain Special Q & A