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{{Infobox
[[Category:Defiance enemies]]
 
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|name=Greater Shades
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|category={{Icon|Enemies}} [[:Category:Enemies|Enemies article]]
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|image=Defiance-Enemy-GreaterShade.png
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|caption=A Greater Shade in ''Defiance''.
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|introduced={{Icon|Defiance}} ''[[Legacy of Kain: Defiance]]'' (2003)
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|appearances={{Icon|Defiance}} ''Defiance''
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}}
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'''Greater Shades''' were a [[Shades|Shade]] variant enemy encountered in ''[[Legacy of Kain: Defiance]]'' by both [[Kain]] and [[Raziel]]. They could be found in both ''[[Nosgoth's early history]]'' and the ''[[Events of Blood Omen|Blood Omen era]]'' and were often associated with [[Darkness]] and shadow.
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==Profile==
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[[File:Shade-Greater-Defiance.jpg|thumb|300px]]
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Greater Shades were the larger of the two [[Shades|Shade]] variant enemies encountered in ''[[Legacy of Kain: Defiance]]''. They were first encountered by Kain in the chapter ''[[Explore the Citadel]]'' as Kain ventured into the [[Vampire Citadel]] - where a pair would confront him along with their smaller brethern after Kain collected the [[Lightning (Reaver)|Lightning fragment]] of the [[Balance Emblem]] from the [[Water Forge (Defiance)|Water Forge]]. Thereafter Greater Shades would be encountered as an enemy for both [[Kain]] and [[Raziel]] in both ''[[Nosgoth's early history]]'' and the ''[[Events of Blood Omen|Blood Omen era]]'', and in [[Material Realm|both]] [[Spectral Realm|realms]] - although they were predominantly fought in the [[Material Realm]].{{Ref|Defiance}}{{Ref|Defiance/7}}
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Much like [[Lesser shades]], the Greater shades were composed of a cloud of purple smoke - in sharp contrast to their [[Shades (Soul Reaver 2)|more humanoid predecessors]]. Compared to the Lesser Shades the cloud of the Greater Shades was generally larger and a darker shade than their smaller brethren - with the shape forming an almost muscular and larger shouldered look. Larger claws hung by their sides and three pink eyes at the 'head' of the cloud formed a triangular shape. Shades were often aggressive and would 'swim' through the air towards the protagonist before attacking with a range of claw swipes - they were notably less agile and more powerful than their smaller brethren. In [[Combat (Defiance)|combat]] the shades were fairly powerful and resilient enemies, preferring close-range combat and powerful claw attacks. Their color meant they could also take to hiding in darkened areas for ambushes and they could be particularly dangerous in groups. In addition to their regular attacks Greater Shades possessed one medium range special attack - [[Shadow Charge]].{{Ref|Defiance}}{{Ref|Defiance strategy guide}}
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Like other Shade variants the Greater Shades were explained as remnants of malicious, partially consumed [[souls]] that had coalesced together to form a shadowy mist-like form with a glowing eyes. They were native to the [[Spectral Realm]], but could be encountered in either the Spectral or [[Material Realm]]s as the breakdown of [[Binding|the Binding]] weakened dimensional boundaries. Shades were resistant to ordinary weaponry, but were particularly vulnerable to magic such as [[Telekinesis (Defiance)|telekinesis]] or certain Reaver enhancements. They also appeared to be attracted to shadows or darkened areas.{{Ref|Defiance}}{{Ref|Defiance strategy guide}}
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==Abilities==
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[[File:Defiance-Abilities-GShades-ShadowCharge.png|thumb|300px]]
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*[[Shadow Charge]] - At medium ranges the Greater Shades can attack by propelling themselves forward quickly and charging at their victims. This creates a sudden and powerful attack but does leave them open to counter attacks.{{Ref|Defiance}}{{Ref|Defiance strategy guide}}
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==Notes==
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*Like other [[Shades|Shade classes]], the Greater Shades are not directly named in game and are not acknowledged in dialogue.{{Ref|Defiance}}{{Ref|Defiance/1}} Scripts reveal that the class is referred to in stage directions as ''"Shades"'' while the Bestiary section of ''[[Legacy of Kain: Defiance: Prima's Official Strategy Guide]]'' uses this as the overarching creature designation with two sub-classes: the smaller '''''"[[Lesser shades]]"''''' and larger '''''"[[Greater shades]]"'''''. The Strategy guide also names their '''''[[Shadow Charge]]"''''' ability. {{Ref|Defiance/1}}{{Ref|Defiance strategy guide}} The Greater Shades are identified as ''"Shade_p"'' in game files.{{Ref|Defiance}}
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*Shades are likely derived from the [[Wikipedia: Shade (mythology)|shades of mythology]] - shadow-like spirits of the dead hailing from the underworld. Their appearance may also, more literally, be linked with [[Wikipedia: Shade|Shade]] - the absence of direct (sun)light; as well as [[Wikipedia: Tints and shades|Shades]] - mixing a color with black to darken it.<ref name="Wikip-Shades-Myth">{{Icon-Wikipedia}}[[Wikipedia:Shade (mythology)|Shade (mythology)]] at [[Wikipedia:Wikipedia|Wikipedia]]</ref><ref name="Wikip-Shades-Shadow">{{Icon-Wikipedia}}[[Wikipedia:Shade (shadow)|Shade (shadow)]] at [[Wikipedia:Wikipedia|Wikipedia]]</ref><ref name="Wikip-Shades-Tints">{{Icon-Wikipedia}}[[Wikipedia:Tints and shades|Tints and shades]] at [[Wikipedia:Wikipedia|Wikipedia]]</ref>
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*The Shades in ''[[Legacy of Kain: Defiance]]'' were quite different from their [[Shades (Soul Reaver 2)|predecessors]] in ''[[Soul Reaver 2]]''. Unlike the previously seen humanoid shape, shades had become more cloud-like and no longer stole elemental energy or used projectile attacks.{{Ref|Soul Reaver 2}}{{Ref|Defiance}}
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[[File:Shadows.jpg|thumb]]
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*The ''[[Legacy of Kain: Defiance: Prima's Official Strategy Guide|official guide to Defiance]]'' gave more background to Shades than had previously been known - describing them as remnants of malicious, partially consumed souls that had coalesced together to form a shadowy mist-like form. Presumably this explanation also applied to other Shade variants and explained their realm crossing abilities.{{Ref|Defiance strategy guide}}
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*Shades are depicted in concept art from [[Daniel Cabuco]]'s portfolio.<ref name="DanCabuco-Shadows">{{Icon-DCab}}[http://webcache.googleusercontent.com/search?q=cache:ISy2YM_TL4AJ:spectraljin.com/Soul%2520Reaver/Shadows/Shadows.htm+www.spectraljin.com&cd=53&hl=en&ct=clnk "Shadows Concept" on Daniel Cabuco's online portfolio] ([[Legacy_of_Kain_Wiki:Daniel_Cabuco_portfolio|Archived Notes at 'Legacy of Kain Wiki: Sources']])</ref> In the concepts they are named as ''"shadows"'' and are able to combine together to form a larger [[Shadow masters|Shadow master]] form. <ref name="DanCabuco-Shadows">{{Icon-DCab}}[http://webcache.googleusercontent.com/search?q=cache:ISy2YM_TL4AJ:spectraljin.com/Soul%2520Reaver/Shadows/Shadows.htm+www.spectraljin.com&cd=53&hl=en&ct=clnk "Shadows Concept" on Daniel Cabuco's online portfolio] ([[Legacy_of_Kain_Wiki:Daniel_Cabuco_portfolio|Archived Notes at 'Legacy of Kain Wiki: Sources']])</ref> The name used also potentially relates them to the [[Shadows]] from ''[[Blood Omen: Legacy of Kain]]'' - dark spots that could coalesce into a humanoid cloud not unlike the Shades of ''Soul Reaver 2'' - and the [[Necromancers]] who summoned them.{{Ref|Blood Omen}}
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==See also==
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[[File:Defiance-Model-Character-Shade_p.png|thumb|300px|Greater Shade model]]
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*[[Shades]]
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*[[Shades (Soul Reaver 2)]]
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*[[Lesser shades]]
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*[[Dark Reaver (Defiance)]]
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*[[Shadow masters]]
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==References==
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{{Reflist}}
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==Browse==
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{{Navbox/Enemies}}
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Revision as of 21:54, 17 November 2019

Greater Shades were a Shade variant enemy encountered in Legacy of Kain: Defiance by both Kain and Raziel. They could be found in both Nosgoth's early history and the Blood Omen era and were often associated with Darkness and shadow.

Profile

Shade-Greater-Defiance

Greater Shades were the larger of the two Shade variant enemies encountered in Legacy of Kain: Defiance. They were first encountered by Kain in the chapter Explore the Citadel as Kain ventured into the Vampire Citadel - where a pair would confront him along with their smaller brethern after Kain collected the Lightning fragment of the Balance Emblem from the Water Forge. Thereafter Greater Shades would be encountered as an enemy for both Kain and Raziel in both Nosgoth's early history and the Blood Omen era, and in both realms - although they were predominantly fought in the Material Realm.[Defiance][Defiance/7]

Much like Lesser shades, the Greater shades were composed of a cloud of purple smoke - in sharp contrast to their more humanoid predecessors. Compared to the Lesser Shades the cloud of the Greater Shades was generally larger and a darker shade than their smaller brethren - with the shape forming an almost muscular and larger shouldered look. Larger claws hung by their sides and three pink eyes at the 'head' of the cloud formed a triangular shape. Shades were often aggressive and would 'swim' through the air towards the protagonist before attacking with a range of claw swipes - they were notably less agile and more powerful than their smaller brethren. In combat the shades were fairly powerful and resilient enemies, preferring close-range combat and powerful claw attacks. Their color meant they could also take to hiding in darkened areas for ambushes and they could be particularly dangerous in groups. In addition to their regular attacks Greater Shades possessed one medium range special attack - Shadow Charge.[Defiance][Defiance strategy guide]

Like other Shade variants the Greater Shades were explained as remnants of malicious, partially consumed souls that had coalesced together to form a shadowy mist-like form with a glowing eyes. They were native to the Spectral Realm, but could be encountered in either the Spectral or Material Realms as the breakdown of the Binding weakened dimensional boundaries. Shades were resistant to ordinary weaponry, but were particularly vulnerable to magic such as telekinesis or certain Reaver enhancements. They also appeared to be attracted to shadows or darkened areas.[Defiance][Defiance strategy guide]

Abilities

Defiance-Abilities-GShades-ShadowCharge
  • Shadow Charge - At medium ranges the Greater Shades can attack by propelling themselves forward quickly and charging at their victims. This creates a sudden and powerful attack but does leave them open to counter attacks.[Defiance][Defiance strategy guide]

Notes

Shadows
  • The official guide to Defiance gave more background to Shades than had previously been known - describing them as remnants of malicious, partially consumed souls that had coalesced together to form a shadowy mist-like form. Presumably this explanation also applied to other Shade variants and explained their realm crossing abilities.[Defiance strategy guide]
  • Shades are depicted in concept art from Daniel Cabuco's portfolio.[4] In the concepts they are named as "shadows" and are able to combine together to form a larger Shadow master form. [4] The name used also potentially relates them to the Shadows from Blood Omen: Legacy of Kain - dark spots that could coalesce into a humanoid cloud not unlike the Shades of Soul Reaver 2 - and the Necromancers who summoned them.[Blood Omen]

See also

Defiance-Model-Character-Shade p

Greater Shade model

References

Browse