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|image=BO1-Sprite-char0167 133.png
 
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|caption=Ghosts in ''Blood Omen''.
 
|caption=Ghosts in ''Blood Omen''.
|introduced={{Icon|BO1}} ''[[Blood Omen: Legacy of Kain]]'' (1996)
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|introduced={{Icon|Blood Omen}} ''[[Blood Omen: Legacy of Kain]]'' (1996)
|appearances={{Icon|BO1}} ''Blood Omen''
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|appearances={{Icon|Blood Omen}} ''Blood Omen''
 
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'''Ghosts''' were an enemy class encountered in ''[[Blood Omen: Legacy of Kain]]'' where they appeared as a ghostly female figure floating above the ground dressed in white and red. They were among the rarest classes in the game and were only encountered in one map area in the [[Inspire Hate Dungeon]] beneath [[Coorhagen]].
 
'''Ghosts''' were an enemy class encountered in ''[[Blood Omen: Legacy of Kain]]'' where they appeared as a ghostly female figure floating above the ground dressed in white and red. They were among the rarest classes in the game and were only encountered in one map area in the [[Inspire Hate Dungeon]] beneath [[Coorhagen]].
   
 
==Profile==
 
==Profile==
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[[File:BO1-Map0017-Sect22-Coorhagen-HouseJK-InspireHateDungeon.png|thumb|300px|The Ghost area in the retail game]]
Ghosts were fairly low level enemies encountered by Kain in ''[[Blood Omen: Legacy of Kain]]''. They were seen only in the chapter ''[[The Hunt for Malek]]'' as Kain reached his former hometown [[Coorhagen]] and explored the [[Inspire Hate Dungeon]]. They were relatively weak enemies with 8 health and 7 attack power and they attacked by lunging forward and 'hugging' enemies to cause damage which drained from the magic energy meter.
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Ghosts were fairly low level enemies encountered by Kain in ''[[Blood Omen: Legacy of Kain]]''. They were seen only in the chapter ''[[The Hunt for Malek]]'' as Kain reached his former hometown [[Coorhagen]] and explored the [[Inspire Hate Dungeon]]. Appearing as ladies clothed in a faded white and maroon dress, the ghosts were relatively weak enemies with 8 health and 7 attack power, attacking by lunging forward and 'hugging' enemies to cause damage which drained from the magic energy meter.{{Ref|Blood Omen}}{{Ref|Blood Omen/4}}<ref name="Omnicide">{{Icon-Omnicide}} [http://web.archive.org/web/20111009003649/http://omnicide.legacy-of-kain.ru/game/scrolls/enemies/129-undead Enemies - Evil Spirits] at the [http://omnicide.razorwind.ru/en/ Blood Omnicide site]</ref>
   
 
As suggested by their naming, ghosts were [[Specters]], existing only in the [[Ghosts (enemy state)|Ghost state]]. As with other enemies in the ghost state, their attacks caused Kain to lose [[Magic energy]] and when damaged they produced blue [[Blue blood]] which could be [[Feeding|fed upon]] to restore magic energy. Unlike other ghost-state enemies, the ghosts were not only never seen in a 'living' condition, but also bore a unique character model which lacked feet and gave a floating appearance.{{Ref|Blood Omen}}{{Ref|Blood Omen/4}}<ref name="Omnicide">{{Icon-Omnicide}} [http://web.archive.org/web/20111009003643/http://omnicide.legacy-of-kain.ru/game/scrolls/enemies/127-brigand Enemies - Fighters] at the [http://omnicide.razorwind.ru/en/ Blood Omnicide site]</ref>
   
==Traits==
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==Background==
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[[File:M0000171.PNG|thumb|300px|The Ghost graveyard surrounding the [[Energy Bolt Dungeon]] in the alpha]]
As suggested by their naming, ghosts were [[Undead]] [[Specters|spirits]], existing only in the [[Ghosts (enemy state)|Ghost state]]. As with other enemies in the ghost state, their attacks caused Kain to lose [[Magic energy]] and when damaged they produced blue [[Red Blood|Blood]] which could be [[Feeding|fed upon]] to restore magic energy. Unlike other ghost-state enemies, the ghost were not only never seen in a 'living' condition, but also bore a unique character model which lacked feet and gave a floating appearance.
 
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Although only appearing in one area in the final game Ghosts were originally intended to be more numerous and more appropriately positioned in the game world and early versions of the game have them appear in more locations than the final game. Notably the ''[[Blood Omen: Legacy of Kain (Jul 12, 1996 prototype)|Blood Omen: Legacy of Kain alpha]]'' features the ghosts in a small graveyard surrounding the early version of the [[Energy Bolt Dungeon]]. Interestingly the area where Ghosts appear in the retail game is not present in the alpha - perhaps indicating it and other parts of the [[Inspire Hate Dungeon]] were only added when other areas featuring the enemy were removed.{{Ref|Blood Omen}}<ref name="TLW-BO1-AlphaBeta">{{Icon|TLW}}[http://www.thelostworlds.net/BO1/Alpha_and_Beta_Versions.html Alpha and Beta Versions (BO1)] at [[The Lost Worlds]] (by Ben Lincoln).</ref>
   
 
==Notes==
 
==Notes==
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*Few enemy classes are directly named in ''Blood Omen'' and even supplementary sources can be vague on the matter. Ghosts are not openly acknowledged or named in official sources, however they are named as such in the examinations of fan recreation ''Blood Omnicide''.{{Ref|Blood Omen strategy guide}}.<ref name="Omnicide">{{Icon-Omnicide}} [http://web.archive.org/web/20111009003649/http://omnicide.legacy-of-kain.ru/game/scrolls/enemies/129-undead Enemies - Evil Spirits] at the [http://omnicide.razorwind.ru/en/ Blood Omnicide site]</ref> In game files the sprites relating to the class are referred to as ''"char0167"''.{{Ref|Blood Omen}}
*Ghosts seem to be named for the real world legends of undead spirits. Such figures are fairly common in the ''[[Legacy of Kain]]'' series with a number of characters and figures able to survive beyond apparent death. Perhaps most similar - including in naming - is the [[Ghosts (enemy state)|ghost enemy state]]: a mechanism in ''Blood Omen'' whereby enemies killed by [[Kain]] would actively respawn upon reentry of an area as transparent entities with blue [[Red Blood|Blood]]. Other similar entities included [[Specters]] such as [[Ariel]] and [[Wraiths (creatures)|wraiths]] such as [[Raziel]]
 
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<gallery type="slideshow">
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BO1-NPC-Ghost-Attack.gif
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BO1-NPC-Wench-Attack.gif
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</gallery>
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*Bearing [[Blue blood]] and [[Specters|specter]]-like features, Ghosts to be related to the similarly (and officially) named [[Ghosts (enemy state)|ghost enemy state]]: a mechanism in ''Blood Omen'' whereby enemies killed by [[Kain]] would actively respawn upon reentry of an area as transparent entities with blue.{{Ref|Blood Omen}} Both ghost types appear to be named for the [[Wikipedia:Ghost|real world folklore of undead spirits]].<ref name="Wikipedia-Ghosts">{{Icon-Wikipedia}} [https://en.wikipedia.org/wiki/Ghost Ghost] at the [[Wikipedia:Wikipedia|Wikipedia]]</ref> Such figures are fairly common in the ''[[Legacy of Kain]]'' series with a number of characters and figures able to survive beyond apparent death. Other similar entities included [[Specters]] such as [[Ariel]], [[wraiths]] such as [[Raziel]] and apparently 'ghostly' [[Poltergeists (enemies)|Poltergeists]] of ''[[Blood Omen 2]]''.{{Ref|Blood Omen}}{{Ref|Soul Reaver}}{{Ref|Soul Reaver 2}}{{Ref|Blood Omen 2}}{{Ref|Defiance}}
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*Ghosts have a notably similar appearance to [[Wenches]], perhaps suggesting that the class was originally designed as a ghostly 'dead' version of them. Given the similar explanation of the [[Ghosts (enemy state)|Ghost enemy state]] it's possible that the ghost class originated as a prototype before a transparent respawn for enemies was settled on rather than a unique appearance.{{Ref|Blood Omen}}
   
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==Gallery==
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<gallery widths=142>
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BO1-Sprite-char0167 133.png
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BO1-NPC-Ghost-Attack.gif
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BO1-GhostEnemy-Alpha.png|The Ghosts in the alpha
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</gallery>
   
 
==See also==
 
==See also==
{{About|the ''Blood Omen'' enemy class directly named as 'ghosts'|the state whereby dead enemies respawned as ghostly figures with blue blood|Ghosts (enemy state)}}
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{{About|the ''Blood Omen'' enemy class directly named as 'ghosts'|the state whereby dead enemies respawned as ghostly figures with blue blood|Ghosts (enemy state)|the creature family in general|Specters}}
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*[[Ghosts (enemy state)]]
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*[[Specters]]
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*[[Poltergeists (enemies)|Poltergeists]]
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*[[Wenches]]
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*[[Inspire Hate Dungeon]]
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*[[Energy Bolt Dungeon]]
   
 
==References==
 
==References==
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[[Category:Enemies/Blood Omen]]
 
[[Category:Enemies/Blood Omen]]
 
[[Category:Enemies]]
 
[[Category:Enemies]]
[[Category:Stubs]]
 

Revision as of 14:33, 23 January 2020

Ghosts were an enemy class encountered in Blood Omen: Legacy of Kain where they appeared as a ghostly female figure floating above the ground dressed in white and red. They were among the rarest classes in the game and were only encountered in one map area in the Inspire Hate Dungeon beneath Coorhagen.

Profile

BO1-Map0017-Sect22-Coorhagen-HouseJK-InspireHateDungeon

The Ghost area in the retail game

Ghosts were fairly low level enemies encountered by Kain in Blood Omen: Legacy of Kain. They were seen only in the chapter The Hunt for Malek as Kain reached his former hometown Coorhagen and explored the Inspire Hate Dungeon. Appearing as ladies clothed in a faded white and maroon dress, the ghosts were relatively weak enemies with 8 health and 7 attack power, attacking by lunging forward and 'hugging' enemies to cause damage which drained from the magic energy meter.[Blood Omen][Blood Omen/4][1]

As suggested by their naming, ghosts were Specters, existing only in the Ghost state. As with other enemies in the ghost state, their attacks caused Kain to lose Magic energy and when damaged they produced blue Blue blood which could be fed upon to restore magic energy. Unlike other ghost-state enemies, the ghosts were not only never seen in a 'living' condition, but also bore a unique character model which lacked feet and gave a floating appearance.[Blood Omen][Blood Omen/4][1]

Background

M0000171

The Ghost graveyard surrounding the Energy Bolt Dungeon in the alpha

Although only appearing in one area in the final game Ghosts were originally intended to be more numerous and more appropriately positioned in the game world and early versions of the game have them appear in more locations than the final game. Notably the Blood Omen: Legacy of Kain alpha features the ghosts in a small graveyard surrounding the early version of the Energy Bolt Dungeon. Interestingly the area where Ghosts appear in the retail game is not present in the alpha - perhaps indicating it and other parts of the Inspire Hate Dungeon were only added when other areas featuring the enemy were removed.[Blood Omen][2]

Notes

  • Few enemy classes are directly named in Blood Omen and even supplementary sources can be vague on the matter. Ghosts are not openly acknowledged or named in official sources, however they are named as such in the examinations of fan recreation Blood Omnicide.[Blood Omen strategy guide].[1] In game files the sprites relating to the class are referred to as "char0167".[Blood Omen]

Gallery

See also

References

  1. 1.0 1.1 1.2 Template:Icon-Omnicide Enemies - Evil Spirits at the Blood Omnicide site Cite error: Invalid <ref> tag; name "Omnicide" defined multiple times with different content Cite error: Invalid <ref> tag; name "Omnicide" defined multiple times with different content
  2. File:Wiki-Icon-TLW.pngAlpha and Beta Versions (BO1) at The Lost Worlds (by Ben Lincoln).
  3. Template:Icon-Wikipedia Ghost at the Wikipedia

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