Nosgoth (cancelled game)/weapons and abilities

=Weapons, Abilities and Forging=

Pounce (default)


"Powerful soaring attack that incapacitates humans on impact."

- Pounce description

Profile

 * Category: Nosgoth abilities (Reaver abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Special abilities
 * Used by: Reavers
 * Obtained from: N/A
 * Cost: N/A
 * Appearances: Nosgoth

Leap Attack


"A modified Pounce that can move at full speed on all fours and leap instantly, does not incapacitate humans on impact."

- Leap Attack description

Profile
•1500 Gold/1000 Runestones (permanent)
 * Category: Nosgoth abilities (Reaver abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Special abilities
 * Used by: Reavers
 * Obtained from: Armory
 * Cost: •300 Legacy of Kain Wiki:Nosgoth/Gold/200 Legacy of Kain Wiki:Nosgoth/Runestones (7 days)
 * Appearances: Nosgoth

Role
Leap Attack is Reaver´s special ability. This ability enables Reaver to move swiftly on all fours, enabling him to be ready to pounce at any time. Unlike Pounce or Savage Pounce, however, Leap Attack doesn´t incapacitate its victims and Reaver bounces off them instead.

Savage Pounce


"A vicious version of the Pounce attack that deals more damage, but has no aim assist"

- Savage Pounce description

Profile
•1500 Gold/1000 Runestones (permanent)
 * Category: Nosgoth abilities (Reaver abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Special abilities
 * Used by: Reavers
 * Obtained from: Armory
 * Cost: •300 Legacy of Kain Wiki:Nosgoth/Gold/200 Legacy of Kain Wiki:Nosgoth/Runestones (7 days)
 * Appearances: Nosgoth

Sweeping Kick


"Perform a powerful roundhouse kick that sends enemies flying away."

- Sweeping Kick description

Profile
•1500 Gold/1000 Runestones (permanent)
 * Category: Nosgoth abilities (Reaver abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Special abilities
 * Used by: Reavers
 * Obtained from: Armory
 * Cost: •300 Gold/200 Runestones (7 days)
 * Appearances: Nosgoth

Role
Sweeping Kick is a Reaver special ability, enabling the user to complete a number of spinning roundhouse kicks to repel and damage enemies.

Shadow Bomb (default)
"Throw to shroud an area in a dark fog human can't see through."

- Shadow Bomb description



Profile

 * Category: Nosgoth abilities (Reaver abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Primary abilities
 * Used by: Reavers
 * Obtained from: N/A
 * Cost: N/A
 * Appearances: Nosgoth

Role
Shadow Bomb is Reaver´s default primary ability. When thrown, it breaks on impact and a dark mist starts emitting from its epicentre. All humans which are in nearby will not be able to see unless the effect wears off or they run away from its range.

Choking Haze
"Throw to blanket an area in toxic mist."

- Choking Haze description



Profile
•1350 Gold/900 Runestones (permanent)
 * Category: Nosgoth abilities (Reaver abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Primary abilities
 * Used by: Reavers
 * Obtained from: Armory
 * Cost: •270 Legacy of Kain Wiki:Nosgoth/Gold/180 Legacy of Kain Wiki:Nosgoth/Runestones (7 days)
 * Appearances: Nosgoth

Role
Choking haze is Reaver´s primary ability. It has a large area of effect which does damage the longer the victim stands in it and is used to split camping group of human enemies.

Evasion (default)
"Automatically dodge all incoming projectiles. You cannot attack while this is active"

- Evasion description



Profile

 * Category: Nosgoth abilities (Reaver abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Secondary abilities
 * Used by: Reavers
 * Obtained from: N/A
 * Cost: N/A
 * Appearances: Nosgoth

Role
Evasion is Reaver´s default secondary ability. When triggered, he can break free from Bola and avoid enemy fire. However, he is susceptible to fire from Hand Cannons and Light Bombs.

Haste
"Activates a burst of speed that lets you move and attack more quickly."

- Haste description



Profile
•1350 Gold/900 Runestones (permanent)
 * Category: Nosgoth abilities (Reaver abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Secondary abilities
 * Used by: Reavers
 * Obtained from: Armory
 * Cost: •270 Legacy of Kain Wiki:Nosgoth/Gold/180 Legacy of Kain Wiki:Nosgoth/Runestones (7 days)
 * Appearances: Nosgoth

Role
Haste is Reaver´s secondary ability. It makes him move faster and his melee attacks deal more damage as well.

Shadow Step
"Dissolve into shadows and fly towards your target at rapid speed. You are immune from damage for the duration of this ability."

- Shadow Step description



Profile
•1350 Gold/900 Runestones (permanent)
 * Category: Nosgoth abilities (Reaver abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Secondary abilities
 * Used by: Reavers
 * Obtained from: Armory
 * Cost: •270 Legacy of Kain Wiki:Nosgoth/Gold/180 Legacy of Kain Wiki:Nosgoth/Runestones (7 days)
 * Appearances: Nosgoth

Role
Shadow step is Reaver secondary ability, allowing the user to disappear into shadows and rapidly move across the map area to effectively ambush enemies.

Charge (default)
"Run headlong at enemies, knocking down any you collide with"

- Charge description



Profile

 * Category: Nosgoth abilities (Tyrant abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Special abilities
 * Used by: Tyrants
 * Obtained from: N/A
 * Cost: N/A
 * Appearances: Nosgoth

Jump Attack
"Leap high into the air, then slam down and damage any nearby enemies."

- Jump Attack description



Profile
•1500 Gold/1000 Runestones (permanent)
 * Category: Nosgoth abilities (Tyrant abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Special abilities
 * Used by: Tyrants
 * Obtained from: Armory
 * Cost: •300 Legacy of Kain Wiki:Nosgoth/Gold/200 Legacy of Kain Wiki:Nosgoth/Runestones (7 days)
 * Appearances: Nosgoth

Role
Jump attack enables Tyrants to jump forwards high up in the air and when landing, deal damage to any nearby enemies.

Marathon
"A longer Charge that cannot be used as often."

- Marathon description



Profile
•1500 Gold/1000 Runestones (permanent)
 * Category: Nosgoth abilities (Tyrant abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Special abilities
 * Used by: Tyrants
 * Obtained from: Armory
 * Cost: •300 Legacy of Kain Wiki:Nosgoth/Gold/200 Legacy of Kain Wiki:Nosgoth/Runestones (7 days)
 * Appearances: Nosgoth

Ground Slam (default)
"Stun and damage all nearby enemies with a powerful smash."

- Shockwave description



Profile

 * Category: Nosgoth abilities (Tyrant abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Primary abilities
 * Used by: Tyrants
 * Obtained from: N/A
 * Cost: N/A
 * Appearances: Nosgoth

Shockwave
"Fracture the earth with your fist, sending a tremor in a line towards enemies that will knock them from their feet."

- Shockwave description



Profile
•1350 Gold/900 Runestones (permanent)
 * Category: Nosgoth abilities (Tyrant abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Primary abilities
 * Used by: Tyrants
 * Obtained from: Armory
 * Cost: •270 Legacy of Kain Wiki:Nosgoth/Gold/180 Legacy of Kain Wiki:Nosgoth/Runestones (7 days)
 * Appearances: Nosgoth

Throw
"Grab a human and hurl them forwards through the air"

- Throw description



Profile
•1350 Gold/900 Runestones (permanent)
 * Category: Nosgoth abilities (Tyrant abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Primary abilities
 * Used by: Tyrants
 * Obtained from: Armory
 * Cost: •270 Legacy of Kain Wiki:Nosgoth/Gold/180 Legacy of Kain Wiki:Nosgoth/Runestones (7 days)
 * Appearances: Nosgoth

Profile

 * Category: Nosgoth abilities (Tyrant abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Secondary abilities
 * Used by: Tyrants
 * Obtained from: N/A
 * Cost: N/A
 * Appearances: Nosgoth

Enrage
"Enter a rage state that increases your melee damage and movement speed as your health decreases."

- Enrage description



Profile
•1350 Gold/900 Runestones (permanent)
 * Category: Nosgoth abilities (Tyrant abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Secondary abilities
 * Used by: Tyrants
 * Obtained from: Armory
 * Cost: •270 Legacy of Kain Wiki:Nosgoth/Gold/180 Legacy of Kain Wiki:Nosgoth/Runestones (7 days)
 * Appearances: Nosgoth

Disguise (default)
"Hold to become invisible for upto 5 seconds, release to appear as a random enemy team member. Attacking or climbing will break the effect."

- Disguise description

Profile

 * Category: Nosgoth abilities (Deceiver abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Special abilities
 * Used by: Deceivers
 * Obtained from: N/A
 * Cost: N/A
 * Appearances: Nosgoth

Dominate Mind
"Focus on a target and take over their mind, damaging them and controlling their movement for a few seconds."

- Dominate Mind description

Profile
•1500 Gold/1000 Runestones (permanent)
 * Category: Nosgoth abilities (Deceiver abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Special abilities
 * Used by: Deceivers
 * Obtained from: Armory
 * Cost: •300 Legacy of Kain Wiki:Nosgoth/Gold/200 Legacy of Kain Wiki:Nosgoth/Runestones (7 days)
 * Appearances: Nosgoth

Backstab (default)
"Manifest a blade of Eldritch energy that deals increased damage when striking from behind"

- Backstab description

Profile

 * Category: Nosgoth abilities (Deceiver abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Primary abilities
 * Used by: Deceivers
 * Obtained from: N/A
 * Cost: N/A
 * Appearances: Nosgoth

Infect
"Wound and infect target with a damaging disease that spreads to nearby humans"

- Infect description

Profile
•1350 Gold/900 Runestones (permanent)
 * Category: Nosgoth abilities (Deceiver abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Primary abilities
 * Used by: Deceivers
 * Obtained from: Armory
 * Cost: •270 Legacy of Kain Wiki:Nosgoth/Gold/180 Legacy of Kain Wiki:Nosgoth/Runestones (7 days)
 * Appearances: Nosgoth

Illusions (default)
"Manifest two copies of yourself to confuse enemies. Each illusion has 1/5 of your maximum health."

- Illusions description

Profile

 * Category: Nosgoth abilities (Deceiver abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Secondary abilities
 * Used by: Deceivers
 * Obtained from: N/A
 * Cost: N/A
 * Appearances: Nosgoth

Shroud
"Focus your energies to become invisible and damage all nearby humans for the duration of the effect"

- Shroud description

Profile
•1350 Gold/900 Runestones (permanent)
 * Category: Nosgoth abilities (Deceiver abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Secondary abilities
 * Used by: Deceivers
 * Obtained from: Armory
 * Cost: •270 Legacy of Kain Wiki:Nosgoth/Gold/180 Legacy of Kain Wiki:Nosgoth/Runestones (7 days)
 * Appearances: Nosgoth

Profile

 * Category: Nosgoth abilities (Sentinel abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Special abilities
 * Used by: Sentinels
 * Obtained from: N/A
 * Cost: N/A
 * Appearances: Nosgoth

Role
Kidnap is Sentinel´s default special ability. Sentinels have to swoop down and enter a seeking stage, if they successfully fly into a human, they will pick them up and fly high in the sky, dropping the victims on the ground from great hights.

Abduct
Abduct

Profile
"Carry off an enemy into the air, wounding them during flight but dropping them more quickly than Kidnap."

- Abduct description



Role
Abduct is a special ability and a variation of Kidnap, which enables Sentinels to inflict damage as they carry their victims, however for shorter period of time.

Profile

 * Category: Nosgoth abilities (Sentinel abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Primary abilities
 * Used by: Sentinels
 * Obtained from: N/A
 * Cost: N/A
 * Appearances: Nosgoth

Role
Wing flap is Sentinel´s default primary ability. It damages and stuns all humans standing in its radius.

Puncture
"Thrust your wing talons forward to impale humans at close range, dealing heavy damage."

- Puncture description



Profile
•1350 Gold/900 Runestones (permanent)
 * Category: Nosgoth abilities (Sentinel abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Primary abilities
 * Used by: Sentinels
 * Obtained from: Armory
 * Cost: •270 Legacy of Kain Wiki:Nosgoth/Gold/180 Legacy of Kain Wiki:Nosgoth/Runestones (7 days)
 * Appearances: Nosgoth

Role
Puncture is a primary Sentinel ability. Sentinels use their sharp wing tips to pierce human enemies when on the ground. They also use their wings to stab their victims just before they drink their blood.

Profile

 * Category: Nosgoth abilities (Sentinel abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Secondary abilities
 * Used by: Sentinels
 * Obtained from: N/A
 * Cost: N/A
 * Appearances: Nosgoth

Role
Dive Bomb is Sentinel´s primary default ability. Sentinels must be in flight in order to trigger this ability and they have a moment to decide to turn and look for possible victims on the ground right before it is executed. Then a fast spinning move is performed which is accompanied by a blue light. Dive bomb is area of effect type of attack as it does damage to all nearby standing human enemies.

Air Strike
"While flying, aim and hurl an explosive bomb at the ground."

- Air Strike description

Profile
•1350 Gold/900 Runestones (permanent)
 * Category: Nosgoth abilities (Sentinel abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Secondary abilities
 * Used by: Sentinels
 * Obtained from: Armory
 * Cost: •270 Gold/180 Runestones (7 days)
 * Appearances: Nosgoth

Role
Air Strike is an ability which allows the Sentinels to attack from the air by throwing explosives at the enemies below.

Echolocation
"Emit a sonic screech that reveals enemy locations and disorients nearby foes, reducing their accuracy."

- Echolocation description



Profile
•1350 Gold/900 Runestones (permanent)
 * Category: Nosgoth abilities (Sentinel abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Secondary abilities
 * Used by: Sentinels
 * Obtained from: Armory
 * Cost: •270 Legacy of Kain Wiki:Nosgoth/Gold/180 Legacy of Kain Wiki:Nosgoth/Runestones (7 days)
 * Appearances: Nosgoth

Takeoff
"Blast off into the air, damaging nearby enemies and achieving flight altitude."

- Takeoff description



Profile
•1350 Gold/900 Runestones (permanent)
 * Category: Nosgoth abilities (Sentinel abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Secondary abilities
 * Used by: Sentinels
 * Obtained from: Armory
 * Cost: •270 Legacy of Kain Wiki:Nosgoth/Gold/180 Legacy of Kain Wiki:Nosgoth/Runestones (7 days)
 * Appearances: Nosgoth

Role
Take Off is Sentinel´s secondary ability which enables him to launch in the air in any open space areas and it does small damage to any nearby humans. It also enables him to escape if being captured by Hunter´s Bola. However, if used indoors, Sentinels will hit the ceiling and fall back to the ground.

Deathly shield
Deathly Shield is an ability used by the Summoners in Nosgoth which summons a shield to protect the user that grows stronger with enemy attacks.

Weapons
Scout weaponry was based on several longbow variants:

Compound bows (default)
Compound Bows were the default weapons used by the Scouts in Nosgoth

Profile

 * Game: Nosgoth (Nosgoth equipment/Scout weapons)
 * Wielded By: Scouts
 * Cost: None (Default weapon)
 * Related Articles: Stormbows, Swiftbows, Legacy of Kain Wiki:Nosgoth/War bows

Role
Compound Bows were a bow-and-arrow weapon wielded by the Scouts of the Watchers of Dark Eden in the War for Nosgoth seen in the mid-Soul Reaver era of Nosgoth. As the default weapon of the scout class, they could be equipped or used at any time with no cost associated. The Compound bows were the sturdiest all round weapons with average values for power, accuracy, speed and reload time.

Swiftbows
"A smaller bow that can be drawn more quickly, but deals less damage."

- Swiftbowdescription



Stormbows
"A modified bow that shoots explosive arrows that detonate shortly after impact."

- Stormbow description



War bows
"A mighty bow that can knock down enemies when fully drawn, but is slower to draw and fire an deals less damage."

- War bow description



Profile

 * Category: Nosgoth abilities (Scout abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Primary abilities
 * Used by: Scouts
 * Obtained from: N/A
 * Cost: N/A
 * Appearances: Nosgoth

Role
Throw Knives is Scout´s default primary ability. When thrown, it stuns any vampires, stopping them in their movement and any attacks they are currently performing.

Camoflage
"Cloak yourself to become nearly invisible. Firing or using abilities will reveal you.."

- Camouflage description



Profile
•1350 Gold/900 Runestones (permanent)
 * Category: Nosgoth abilities (Scout abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Primary abilities
 * Used by: Scouts
 * Obtained from: Armory
 * Cost: •270 Legacy of Kain Wiki:Nosgoth/Gold/180 Legacy of Kain Wiki:Nosgoth/Runestones (7 days)
 * Appearances: Nosgoth

Grappling Hook
"Fire an ingenious device that lets you attach to special points and scale up walls quickly."

- Grappling Hook description



Profile
•1350 Gold/900 Runestones (permanent)
 * Category: Nosgoth abilities (Scout abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Secondary abilities
 * Used by: Scouts
 * Obtained from: Armory
 * Cost: •270 Legacy of Kain Wiki:Nosgoth/Gold/180 Legacy of Kain Wiki:Nosgoth/Runestones (7 days)
 * Appearances: Nosgoth

Role
Grappling hook is Scout´s secondary ability and can be used at a special points marked by a hanging rope on walls (accessible points are marked by a green grappling hook sign). It grants Scouts access to many otherwise inaccessible rooftops and gives a good vantage point for their as snipers.

Mark Target
"Fire a special tracer shot that can tag vampires, increasing the damage they take and making them visible to your team for a short while."

- Mark Target description

Profile
•1350 Gold/900 Runestones (permanent)
 * Category: Nosgoth abilities (Scout abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Primary abilities
 * Used by: Scouts
 * Obtained from: Armory
 * Cost: •270 Legacy of Kain Wiki:Nosgoth/Gold/180 Legacy of Kain Wiki:Nosgoth/Runestones (7 days)
 * Appearances: Nosgoth

Profile

 * Category: Nosgoth abilities (Scout abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Secondary abilities
 * Used by: Scouts
 * Obtained from: N/A
 * Cost: N/A
 * Appearances: Nosgoth

Trap
"Place a deadly shrapnel trap that explodes when vampires walk over it."

- Trap description



Profile
•1350 Gold/900 Runestones (permanent)
 * Category: Nosgoth abilities (Scout abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Secondary abilities
 * Used by: Scouts
 * Obtained from: Armory
 * Cost: •270 Legacy of Kain Wiki:Nosgoth/Gold/180 Legacy of Kain Wiki:Nosgoth/Runestones (7 days)
 * Appearances: Nosgoth

Role
Trap is Scout´s secondary ability. Trap is placed on the ground and is triggered when a vampire comes to close proximity. If a Scout is nearby and it is triggered, he will take damage as well. Only one trap can be active at a time by one Scout. If another trap is placed, the previous one will disappear.

Turret
"Deploy a device that blankets the area around it with rapid fire."

- Turret description



Profile
•1350 Gold/900 Runestones (permanent)
 * Category: Nosgoth abilities (Scout abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Secondary abilities
 * Used by: Scouts
 * Obtained from: Armory
 * Cost: •270 Legacy of Kain Wiki:Nosgoth/Gold/180 Legacy of Kain Wiki:Nosgoth/Runestones (7 days)
 * Appearances: Nosgoth

Role
Turret is Scout´s secondary ability. It is placed on the ground and it immediately starts shooting in rotational direction for a short period of time. Turret disappears once it stops shooting and has to be re-deployed again.

Weapons
Hunter weaponry was based on various forms of crossbow:

Repeaters (default)
Repeaters were the default weapons used by the Hunters in Nosgoth

Profile

 * Game: Nosgoth (Nosgoth equipment/Hunter weapons)
 * Wielded By: Hunters
 * Cost: None (Default weapon)
 * Related Articles: Bolt-throwers, Multibows, Siege bows, Crossbows (SR1)

Role
Repeaters were a crossbow weapon wielded by the Hunters of the Ironguard in the War for Nosgoth seen in the mid-Soul Reaver era of Nosgoth. As the default weapon of the hunters class, they could be equipped or used at any time with no cost associated. The Repeaters were the sturdiest all round weapons with average values for power, accuracy, speed and reload time.

Bolt-throwers
"A heavyweight crossbow that can fire twice as many bolts without reloading, but deals less damage per shot."

- Bolt-thrower description

Multibows
"A modified crossbow that fires in short, three-round bursts."

- Multibow description

Siege bows
"A powerful crossbow that deals more damage per shot, but fires more slowly than the standard issue model and has a reduced clip."

- Siege bow description

Profile
"Hurl a spinning bolas that wraps up enemies, disabling their attacks for a short time."

- Bola description



Role
Bola is Hunter´s default primary default ability and is used to restrain vampires momentarily before they break free. It prevents the vampires from attacking as they can only run and can´t dodge. They can, however, break free instantly if they use certain abilities such as Ignore Pain, Take Off or Evasion.

Poison Bola
"A modified Bola coated in a toxin that wounds vampires on contact."

- Poison Bola description



Profile
•1350 Gold/900 Runestones (permanent)
 * Category: Nosgoth abilities (Hunter abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Primary abilities
 * Used by: Hunters
 * Obtained from: Armory
 * Cost: •270 Legacy of Kain Wiki:Nosgoth/Gold/180 Legacy of Kain Wiki:Nosgoth/Runestones (7 days)
 * Appearances: Nosgoth

Role
Poison Bola is Hunter´s primary ability. It restrains vampires while causing damage but lasts for less time than a regular Bola.

Whip
"Slash at your enemies with a whip, damaging and staggering those hit and pulling climbing vampires off of walls"

- Whip description

Profile
•1350 Gold/900 Runestones (permanent)
 * Category: Nosgoth abilities (Hunter abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Primary abilities
 * Used by: Hunters
 * Obtained from: Armory
 * Cost: •270 Legacy of Kain Wiki:Nosgoth/Gold/180 Legacy of Kain Wiki:Nosgoth/Runestones (7 days)
 * Appearances: Nosgoth

Explosive Shot (default)
Explosive Shot

Profile
"Fires incendiary ammo that deals area damage on impact."

- Explosive Shot description



Blinding Shot
Blinding Shot

Profile
"Fires special ammo that wounds and briefly blinds nearby vampires on impact."

- Blinding Shot description



Grenade


"Hurl an explosive grenade that deals massive area damage."

- Grenade description

Profile
•1500 Gold/1000 Runestones (permanent)
 * Category: Nosgoth abilities (Hunter abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Secondary abilities
 * Used by: Hunters
 * Obtained from: Armory
 * Cost: •300 Legacy of Kain Wiki:Nosgoth/Gold/200 Legacy of Kain Wiki:Nosgoth/Runestones (7 days)
 * Appearances: Nosgoth

Sticky Grenade
"Hurl an adhesive grenade that sticks to any surface it touches, including vampires."

- Sticky Grenade description



Profile
•1350 Gold/900 Runestones (permanent)
 * Category: Nosgoth abilities (Hunter abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Secondary abilities
 * Used by: Hunters
 * Obtained from: Armory
 * Cost: •270 Legacy of Kain Wiki:Nosgoth/Gold/180 Legacy of Kain Wiki:Nosgoth/Runestones (7 days)
 * Appearances: Nosgoth

Alchemists (Red Sisters of Anacrothe)
Alchemists came equipped with a variety of equipment, often based around Fire and Naphtha or other chemical potions.

Weapons
Alchemist weaponry was based on a form of handheld cannon that expelled various explosive naphtha-fuelled projectiles:

Hand cannons (default)


Hand Cannons were the default weapons used by the Alchemists in Nosgoth

Profile

 * Game: Nosgoth (Nosgoth equipment/Alchemist weapons)
 * Wielded By: Alchemists
 * Cost: None (Default weapon)
 * Related Articles: Fullbore cannons, Multi cannons, Legacy of Kain Wiki:Nosgoth/Viscous cannons, Hand cannons

Role
Hand Cannons were a handheld cannon weapon wielded by the Alchemists of the red sisters of Anacrothe in the War for Nosgoth seen in the mid-Soul Reaver era of Nosgoth. As the default weapon of the alchemist class, they could be equipped or used at any time with no cost associated. The Hand Cannons were the sturdiest all round weapons with average values for power, accuracy, speed and reload time.

Fullbore cannons
"Deals more damage than the standard Hand Cannon, but has a smaller clip."

- Fullbore Cannon description



Multi cannons


Multi Cannons were an alternate hand cannon weapon used by the Alchemists in Nosgoth

"Fires three smaller bombs at once for more consistent area damage."

- Multi Cannon description

Profile

 * Game: Nosgoth (Nosgoth equipment/Alchemist weapons)
 * Wielded By: Alchemists
 * Cost: 1500(permanent)/300(7 day rental) (Alternate weapon)
 * Related Articles: Fullbore cannons, Legacy of Kain Wiki:Nosgoth/Hand cannons (Nosgoth), Legacy of Kain Wiki:Nosgoth/Viscous cannons, Hand cannons

Role
Multi Cannons were a handheld cannon weapon wielded by the Alchemists of the red sisters of Anacrothe in the War for Nosgoth seen in the mid-Soul Reaver era of Nosgoth. As the alternate weapon of the alchemist class, they could be bought from the in-game store for gold. The Multi Cannons shoot three projectile instead of one which disperse in three directions, making it easier to hit multiple targets. However, each projectile deals less damage as a single projectile from the default Hand Cannon.

Viscous cannons
"A hand cannon that fires modified bombs that stick to enemies and surfaces, but don't explode on impact."

- Viscious Cannon description



Sunlight Vial (default)
Sunlight Vial

"Throw a vial that explodes into a flash of light, blinding nearby vampires."

- Sunlight Vial description

Profile


Sunlight Vial is Alchemist´s default primary ability. When thrown, it blinds vampires for short period of time.

Light Bomb


Light Bomb is a primary ability in Nosgoth, wielded by human Alchemists (the red sisters of Anacrothe), and purchased from the store. If equipped, Light Bomb replaces its counterpart, the blinding Sunlight Vial, which is included as the default primary ability in alchemist loadouts.

Light Bombs are traditional damage-dealing projectiles. They can be thrown at long or short range, and inflict harm to enemies in an immediate burst, spread over a moderate radius, upon impact.

Profile
"Hurl an explosive to trigger a powerful burst of light that wounds vampires instead of blinding them."

- Light Bomb description

Role
Light Bomb can be thrown at a distance and unlike the Sunlight Vial, it doesn't blind the enemies, and does small amount of damage instead.

Immolation
Immolation is a primary ability in Nosgoth, wielded by human Alchemists (the red sisters of Anacrothe), and purchased from the store. If equipped, Immolation replaces its counterpart, the blinding Sunlight Vial, which is included as the default primary ability in alchemist loadouts.

Profile
"Consume a potion that causes you to emit a powerful light wave after a few seconds damaging all nearby vampires"

- Immolation description

Fire Wall (default)
Fire Wall

Profile
"Smash a vial at your feet that spreads into a raging wall of fire to burn enemies."

- Fire Wall description



Role:
Creates a deadly wall of fire, burning allies and enemies alike. Though it is useful for ground enemies, Flyers are pretty much immune. Try to watch out for accidental team killing.

Flamethrower
"Activate a hand-mounted Flamethrower that burns away vampires."

- Flamethrower description

Role
Sprays a burning gout of flame, dealing heavy DPS style damage. Mainly for closing range combat, use it to avoid punce or grab attacks rom enemies.

Healing Mist
"Hurl a concoction that emits a restorative mist to heal allies."

- Healing Mist description

Role
Healing mist is a blue coloured vapour like substance which resides in a vial. The Alchemists throw the vial on the ground and every human which steps into its radius gets healed by a certain amount. An additional XP is granted to the caster for every human healed.

Poison Cloud
"Toss a vial that erupts into a fog of vapor that's toxic to vampires."

- Poison Cloud description

Profile
"Toss a vial that erupts into a fog of vapor that's toxic to vampires."

- Poison Cloud description



Weapons
Prophets came equipped with a variety of dual wielded pistol based weaponry.

Dual pistols (default)
"Two finely crafted flintlock pistols"

- Dual pistols description

Dual Pistols were the default weapons used by the Prophets in Nosgoth

Profile

 * Game: Nosgoth (Nosgoth equipment/Prophet weapons)
 * Wielded By: Prophets
 * Cost: None (Default weapon)
 * Related Articles: Heavy pistols, Legacy of Kain Wiki:Nosgoth/Quick pistols, Piercing pistols

Heavy pistols
"Heavier flintlocks that deal more damage, but fire more slowly"

- Heavy pistols description

Heavy Pistols were weapons used by the Prophets in Nosgoth

Profile
•1500 Gold/1000 Runestones (permanent)
 * Game: Nosgoth (Nosgoth equipment/Prophet weapons)
 * Wielded By: Prophets
 * Cost: •300 Legacy of Kain Wiki:Nosgoth/Gold/200 Legacy of Kain Wiki:Nosgoth/Runestones (7 days)
 * Related Articles: Dual pistols, Legacy of Kain Wiki:Nosgoth/Quick pistols, Piercing pistols

Piercing pistols
"Modified flintlocks that fire piercing ammunition that passes through all enemies in your line of fire"

- Piercing pistols description

Piercing Pistols were weapons used by the Prophets in Nosgoth

Profile
•1500 Gold/1000 Runestones (permanent)
 * Game: Nosgoth (Nosgoth equipment/Prophet weapons)
 * Wielded By: Prophets
 * Cost: •300 Legacy of Kain Wiki:Nosgoth/Gold/200 Legacy of Kain Wiki:Nosgoth/Runestones (7 days)
 * Related Articles: Dual pistols, Legacy of Kain Wiki:Nosgoth/Quick pistols, Heavy pistols

Quick pistols
"Lightweight flintlocks that can fire rapidly at the cost of power"

- Quick pistols description

Quick Pistols were weapons used by the Prophets in Nosgoth

Profile
•1500 Gold/1000 Runestones (permanent)
 * Game: Nosgoth (Nosgoth equipment/Prophet weapons)
 * Wielded By: Prophets
 * Cost: •300 Legacy of Kain Wiki:Nosgoth/Gold/200 Legacy of Kain Wiki:Nosgoth/Runestones (7 days)
 * Related Articles: Dual pistols, Heavy pistols, Piercing pistols

Hex Shot (default)
"Fire a hexed bullet that renders your target incorporeal, disabling their attacks and abilities reducing the damage they take"

- Hex Shot description

Profile

 * Category: Nosgoth abilities (Prophet abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Primary abilities
 * Used by: Prophets
 * Obtained from: N/A
 * Cost: N/A
 * Appearances: Nosgoth

Disabling Curse
"Curse the target area, damaging nearby vampires and disabling their abilities for a few seconds"

- Disabling Curse description

Profile
•1350 Gold/900 Runestones (permanent)
 * Category: Nosgoth abilities (Prophet abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Primary abilities
 * Used by: Prophets
 * Obtained from: Armory
 * Cost: •270 Legacy of Kain Wiki:Nosgoth/Gold/180 Legacy of Kain Wiki:Nosgoth/Runestones (7 days)
 * Appearances: Nosgoth

Draining Curse
"Curse target area, damaging vampires who enter it and healing you a portion of the damage dealt"

- Draining Curse description

Profile
•1350 Gold/900 Runestones (permanent)
 * Category: Nosgoth abilities (Prophet abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Primary abilities
 * Used by: Prophets
 * Obtained from: Armory
 * Cost: •270 Legacy of Kain Wiki:Nosgoth/Gold/180 Legacy of Kain Wiki:Nosgoth/Runestones (7 days)
 * Appearances: Nosgoth

Life Leech (default)
"Rip life force from a target vampire to heal yourself"

- Life Leech description

Profile

 * Category: Nosgoth abilities (Prophet abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Secondary abilities
 * Used by: Prophets
 * Obtained from: N/A
 * Cost: N/A
 * Appearances: Nosgoth

Sacrifice
"Channel health into a target teammate at the expense of a portion of your own"

- Sacrifice description

Profile
•1350 Gold/900 Runestones (permanent)
 * Category: Nosgoth abilities (Prophet abilities)
 * Introduced in: Nosgoth (2014)
 * Classification: Secondary abilities
 * Used by: Prophets
 * Obtained from: Armory
 * Cost: •270 Legacy of Kain Wiki:Nosgoth/Gold/180 Legacy of Kain Wiki:Nosgoth/Runestones (7 days)
 * Appearances: Nosgoth

Profile
•1350 Gold/900 Runestones (permanent)
 * Category: Nosgoth abilities (Prophet abilities)
 * Introduced in: Nosgoth (2014)
 * Classification:
 * Used by: Prophets
 * Obtained from: Armory
 * Cost: •270 Legacy of Kain Wiki:Nosgoth/Gold/180 Legacy of Kain Wiki:Nosgoth/Runestones (7 days)
 * Appearances: Nosgoth

Role
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Profile
•1350 Gold/900 Runestones (permanent)
 * Category: Nosgoth abilities (Prophet abilities)
 * Introduced in: Nosgoth (2014)
 * Classification:
 * Used by: Prophets
 * Obtained from: Armory
 * Cost: •270 Legacy of Kain Wiki:Nosgoth/Gold/180 Legacy of Kain Wiki:Nosgoth/Runestones (7 days)
 * Appearances: Nosgoth

Bulwark
Bulwark is an ability used by the Vanguards in Nosgoth which summons a storm to repel Vampires and reduces damage taken from them.

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