Combat (Blood Omen 2)

Combat was a notable and recurring feature in Blood Omen 2, where it developed the auto-face style introduced in Soul Reaver. Blood Omen 2's combat focused primarily on combinations, grabs, blocking and unblockable attacks.

Basics
At the most basic level, Kain was able to enter combat mode by 'autofacing' an enemy/NPC character, which would lock onto the nearest assailant. From this position, Kain could change targets, block/dodge attack or attack himself. Eenmy characters frequently displayed the ability to block, dodge and strike back at Kain.

Combinations
By repeatedly attacking an Enemy, Kain could trigger a combination of strikes upon enemies. Kain could then strike an enemy character upto three times, with the third hit likely knocking the character down. Enemies were generally able to out-perform Kain in combo-counts, with many being able to put together combinations of much more than 3hits; some upto 11 hits in length. Enemy combinations were often followed up by Red and Yellow Attacks.

Kain was first taught of the various applications of combat in Umah's tutorial in Chapter 1: The Slums