A Fateful Meeting



A Fateful Meeting, or Chapter 5: A Fateful Meeting, is the fifth "level", or chapter, of Soul Reaver 2. The chapter opens with Raziel reentering the Sarafan Stronghold in the Pre-Blood Omen era and follows his fateful meetings with Kain, Moebius, Ariel and the Elder God as he is propelled into the Post-Blood Omen era. The chapter concludes as Raziel reaches the Air Forge.

Profile

 * Name: Chapter 5 - A Fateful Meeting
 * Classification: Soul Reaver 2 chapters
 * Game: Soul Reaver 2
 * Protagonist • Raziel
 * Objectives: • Return to the Time-streaming chambers • Explore the Post-Blood Omen era • Discover Janos Audron's Retreat • Enter the Air Forge
 * Setpieces: • The Great Southern Lake (Pre-Blood Omen era) • The Sarafan Stronghold (Pre-Blood Omen era) • The Sarafan Stronghold (Post-Blood Omen era) • The Great Southern Lake (Post-Blood Omen era) • The Pillars of Nosgoth (The Pillars • The Shrine) • The Subterranean Ruins (The Subterranean Pillars Chamber) • The Swamp • Uschtenheim
 * Era: • The pre-Blood Omen era • post-Blood Omen era
 * Timeline: • The second timeline • third timeline
 * Objects: • N/A
 * Preceded by: The Light Forge (chapter)
 * Followed by: The Air Forge (chapter)

Plot
Having completed the puzzle of the Light Forge and imbued the Light Reaver, Raziel returned to the Great Southern Lake armed with the new enhancement and firing its projectiles at the crystal above the stronghold dock entrance, Raziel was able to open the doors and reenter the Sarafan Stronghold, intending to use its time-streaming chambers to travel to the past and meet the ancient vampire Janos Audron.

Raziel once again reached the chapel of sanctuary within the stronghold - where murals commemorated the murder of William the Just by Kain, with both armed with the Soul Reaver blade, and the Soul Reaver itself was placed on the sarcophagus of William. As Raziel entered the gated area he realized that Kain was there waiting for him. Despite Raziel's declarations of his independence and free will, Kain began to explain the complicated mechanics of Nosgoth's time-stream: starting with the revelation that "History [was] irredeemable" and unchangeable. Kain went on to explain the means surrounding the death of William the Just by his own hand and how this action had altered the history of Nosgoth, removing William and his Legions of the Nemesis and replacing them with Moebius's vampire hunting army. Reconciling the contradictory accounts, Kain exposed a deeper loophole within the structure of history to Raziel: how with the presence of two versions of the Soul Reaver blade, a paradox would be created that enabled one to reshuffle and briefly change history. Surprisingly, Kain willingly gave Raziel the Soul Reaver from the chamber - recently restored by Raziel from its formerly shattered state - causing the wraith blade to manifest and present Raziel with just such an opportunity. At first Raziel sought to test Kain's sincerity, but soon the wraith blade began to act on its own, forcing Raziel's hand and dragging him to assassinate Kain. At this point Kain revealed that he was destined to die here by Raziel's hand. Kain urged Raziel to fight it and assert his free will and with great effort, Raziel was able to just barely divert the blade, sparing Kain and in the process creating a second paradox and third timeline. As the change subsided, Kain congratulated Raziel and conjectured that with this change it might still be possible for him to reclaim his role as balance guardian and return the pillars to the vampires. Raziel however was far from convinced by this outcome and, still revering his humanity and believing he was being used as part of a game between time guardian Moebius and Kain, he skulked away intending to be influenced by neither. Kain meanwhile congratulated Raziel as he left on being a champion of free will and promised that there was more for him to unearth.

Raziel continued on through the stronghold and made his way to the Circle's gathering-room and unlocked the time-streaming chambers using a Light Reaver bolt. Within he found Moebius, apparently shaken and alarmed by the recent change of history. Moebius accused Raziel of succumbing to Kain's devious influence and condemning them all by sparing Kain, but Raziel countered that he had a choice and condemned Moebius for his own devious manipulations of history. When Moebius reminded Raziel of his messianic destiny, Raziel voiced the opinion that he sees little reason to save Nosgoth and threatened Moebius with the Light Reaver, forcing him to activate the time streaming device and ostensibly set it to a period before the Sarafan crusades. Rejecting Moebius's pleas, Raziel activated the device and was swept away but not before Moebius, away from Raziel's gaze, broke into a cunning grin.

When the dust cleared Raziel found himself in the same chamber in a different time, but immediately suspected treachery as he found that the stronghold he had emerged in was abandoned and collapsing into ruin, with demons regularly attacking the material realm and the humans formed into ragged demon hunters to counter them. As he made his way through the stronghold encountering demon and hunter attacks, Raziel found his way to sanctuary again where a new statue of Moebius holding aloft the severed head of Vorador commemorated the final kill of Moebius's mob: confirming that instead of being sent to the past, Raziel had ended up in the Post-Blood Omen era, a century after the fall of the pillars. Stranded in this era Raziel made his way to the exit of the stronghold and soon found himself faced with the specter of the deceased Moebius, who justified his act as a necessary evil; an attempt to show Raziel the wasteland created from Kain' survival. Dubious of Moebius, Raziel countered that these events were set in motion by Kain's original refusal at the pillars and would not have been effected by actions against his elder incarnation. Expressing continued doubt in the time-streamer, Raziel speculated that Moebius wanted Kain disposed of simply because he was unsure what he was planning and that Kain was "a wild-card" in Moebius's 'carefully shuffled deck of cards'. Raziel finished by expressing his doubt that Moebius even was a spirit and offered to consume his soul and confirm this for sure, causing Moebius to vanish and retreat.

Finally escaping the stronghold through the destroyed dock doorway, Raziel was able to follow the trail to the pillars and find the spirit of Ariel there, lamenting her fate. The two debated Kain's decision at the pillars and against Ariel's wrath, Raziel found himself defending Kain's actions, retorting that the pillars were toppled by forces invited by the guardians themselves and raising the possibility that Kain's choice would have brought down the pillars either way; and the scenario would have been worse had Kain chosen sacrifice. Whilst Ariel argued that Kain had to die for the pillars to be restored, Raziel taunted her with the thought that Kain's death might not restore the pillars and she would be trapped and bound at the pillars for all eternity. Distressed at this, Ariel fled to the spectral realm, but Raziel was able to follow and after exhausting all lines of questioning he left Ariel with a final promise that she was merely at the threshold of her purgatory.

Progressing further beyond the pillars to the Subterranean Ruins and into the Sub-Pillars chamber, Raziel next found himself confronted by the Elder God - bloated and grown large in this era - with its tentacles wrapped around the shattered pillars themselves. The Elder chastised Raziel for his failure to kill Kain and condemned him for the fate of Nosgoth. Raziel meanwhile returned to his earlier distrust of the entity, observing the guilty scene as if it has pulled down the pillars itself and commented on its apparent thriving in this era of devastation. As the Elder used its usual bombastic claims about fate and death, Raziel countered by claiming that it was simply a hungry parasite and the two parted ways.

Passing through the ruins and into the now mutant-infested swamp, Raziel found that the time-streaming chamber in the swamp was still sealed, although its entrance now bore several deep cracks. Progressing further, Raziel found that the tree blocking his way to the northern mountains had fallen and he was able to follow the passage northward through several mountain passes until he arrived in the village of Uschtenheim. Recognizing the legends surrounding Janos Audron implicated Uschtenheim as Janos's hunting ground, Raziel speculated that he was not far from the ancient vampires retreat and soon after venturing beyond the hamlet he found Janos's Aerie – a high cliff-bound dwelling with a large winged sculpture beneath a high balcony – however the years had taken their toll and the retreat was collapsed into ruin, impenetrable to further exploration.

As Raziel turned to explore the canyons further, Kain arrived at the scene and the two discussed Moebius's deception with Raziel openly admitting that he no longer believed that Kain's death would make any difference. Kain encouraged Raziel to make his way into the past to meet Janos but warned Raziel of the forces being "marshaled to eliminate [them]", assuring him that regardless of Raziel's sentiments, they would regard them as allies. Kain soon departed, cautioning Raziel that greater unseen forces were at work and warning him of another ominous possibility – that if history were pushed by either one into a fatal paradox, they could both be expelled from the time-stream – and that their enemies may be intending to trick them into such an act.

Left alone at the foot of the retreat, Raziel explored the canyons furter and a short distance west of the aerie he found another ruin that was possible to enter from the ground, and using the Light Reaver to unseal the door, Raziel entered the Air Forge.

The Great Southern Lake (Pre-Blood Omen era)
Raziel began the chapter in the inner lake area having completed the Light Forge and gained the Light Reaver. From here, Raziel could swim across to the island opposite to activate the checkpoint and spin the wheel nearby to open the underwater gates, allowing passage to the outer lake area. Swimming through, Raziel would emerge on the outer lake near the external stronghold doors and could then follow the short passage to the northeast to use the nearby save altar before turning back to the stronghold doors. If necessary, Raziel could follow a series of jumps along the northeast of the lake banks to reach a Light Reaver font to imbue the Light Reaver, before firing a Light Reaver bolt at the Light crystal mounted above the stronghold doorway to open the door and allow Raziel to swim into the stronghold docks.

The Sarafan Stronghold (Pre-Blood Omen era)
Once Raziel had surfaced inside he stronghold, Raziel could climb out to the right and follow the passage at the back further into the stronghold. Progressing through the corridor as it turned south, Raziel would encounter two Vampire hunter swordsmen before passing through a doorway and facing another hunter and a pair of Vampire hunter pikemen. Upon entering the Sanctuary area Raziel the gates would be sealed and Raziel would be confronted by two swordsmen, two pikemen and a pair of Vampire hunter cannoneers. After defeating them Raziel could go through the main gate to the inner sanctum area and reach the chapel of William the Just, where he would meet Kain in an encounter that explained the nature of and changed the Timelines of Nosgoth.

After the meeting with Kain, Raziel could imbue the Light Reaver at one of the nearby Reaver fonts and continue out through the southern doorway in the inner Sanctum, dispatching two hunters on the way through the corridor to the Chapter House. Defeating or evading the pikemen in the room, Raziel could progress through the western doorway, where once again the exits would be sealed as Raziel was confronted by a swordsman and a cannoneer. After dispatching them Raziel could continue on through to the Cloister where he was confronted by a cannoneer, a pair of pikemen and two Vampire hunter attack dogs.

Killing them or fleeing, Raziel could continue through the western doorway to another antechamber which sealed behind him, locking him in with two pikemen and an attack dog. Once they were defeated, Raziel could reach the final corridors leading to the Circle's gathering-room. Dispatching a swordsmen and a cannoneer, Raziel could pass through the doorway as the corridor turned east and defeat or evade two more swordsmen and a cannoneer before imbuing the Light Reaver if necessary at the font at the end of the corridor. Entering the double doors next to the font led to the gathering room, where Raziel could target the Light crystal above the second Time streaming chamber with a Light Reaver bolt. As he did so, Moebius would enter the room and a debate ensued, with Raziel ultimately being sent to the Post-Blood Omen era.

The Sarafan Stronghold (Post-Blood Omen era)
Emerging from the Time-streaming chambers and discovering Moebius's treachery, Raziel would immediately be confronted by two Acid demons and with a combat barrier preventing escape it was necessary to defeat them to progress. Once they were defeated, Raziel could continue on into the gathering room corridors where two Demon hunter swordsmen could be seen battling a Lightning demon at the end of the hallway - as Raziel moved forward two Acid demons would drop from above and confront Raziel. Killing or evading them, Raziel could continue onto the next section of the hallway where two Demon hunters awaited and two Lightning demons would spawn as Raziel entered. Dispatching (or even Sneaking by) the threat Raziel could enter the font antechamber to the east where another barrier would be raised, forcing Raziel to battle two Acid demons. Once defeated, Raziel could move into the Cloister where three Demon hunters awaited, only to have them defeated by three Lightning demons as Raziel moved into the chamber. Dispatching or evading the enemies within, Raziel could progress to the antechamber on the eastern wall where two Demon hunter cannoneers flanked the chamber.

Passing through the doorway into the Chapter House, Raziel would find three hunters battling four Lightning demons and two Acid demons. After clearing the chamber, Raziel could continue through the northern door into the corridor beyond where he would be ambushed by two Lightning demons using a combat barrier. Defeating these adversaries, Raziel could press on to Sanctuary where he could discover a statue of Moebius in the sanctum and was confronted by two Lightning demons. Defeating them, Raziel could move down into the nave where four more demons attacked and was able to exit Sanctuary via the main doors in the west. In the small antechamber beyond, Raziel would encounter the supposed specter of Moebius before moving northward into the corridor beyond where he would be confronted by combat barriers and three Acid demons. Killing these enemies, Raziel could finally reach the dockyard doorway of the stronghold and after imbuing the Light Reaver at the nearby Reaver font, he was able to progress outside through the now removed double doors.

The Great Southern Lake (Post-Blood Omen era)
From the dockyard doors, Raziel could now swim out to the outer Great Southern Lake and climb out on the nearby bank to reach the Save altar at the end of the trail. Returning to the lake and jumping up the platforms to the northwest, Raziel could follow the trail back towards the Pillars of Nosgoth. As Raziel reached the kink in the trail he would be confronted by two Demon hunter axemen and a cannnoneer, though he could evade them and continue up the trail. As Raziel continued he would encounter several Demon hunters one at a time until he passed over the small bridge into the Shrine area and into the wider Pillars location.

The Pillars of Nosgoth (SR2)
Crossing over the bridge, Raziel would soon be assailed by a Demon hunter attack dog and two swordsmen as he made his way to the bottom of the Shrine area. With the passage to the west blocked it was necessary for Raziel to use the fallen obelisk to reach the top of the waterfall and the upper shrine area, and from here he could head north into the enclosed cavern area where he would be confronted by his first Gas demon. After defeating or evading the demon Raziel could head up the stairs to the top bridge which was fallen in this era, and by jumping and gliding using the broke stump in the middle, Raziel could cross to the other side where he would be confronted by another Gas demon. Following the curving path around, Raziel would be assaulted by another demon and several would drop in to ambush him as he reached the gates to the Pillars.

After meeting Ariel Raziel could progress towards the northern staircase in the Spectral Realm but as he did so he would be attacked by a dangerous Fire demon blocking his path. After defeating the demon, Raziel could progress up the stairs and through the narrow twisting passages, passing a Gas demon and continuing until he reached a planar portal and could return to the Material Realm; refilling his Health coil from a nearby Sluagh and Greater Sluagh if necessary. From here Raziel could head down to the large decorated doorway and defeat another gas demon before proceeding into the Subterranean Ruins.

The Subterranean Ruins
As Raziel ventured into the initial caverns of the ruins, he would be accosted by several shades and two acid demons would warp in as he attacked them. Continuing on, another shade and demon ambush awaited slightly further in and this was followed by another two shades as the cavern narrowed. As Raziel reached the top of the stairs two acid demons joined the fray followed by two shades on the staircase. After evading or defeating these enemies Raziel could progress to the Subterranean Pillars Chamber and another meeting with the Elder God.

As soon as the conversation was over two acid demons warped in forcing Raziel to fight of flee. Afterward progress could be saved at the nearby save altar and Raziel could continue by jumping into the water and swimming down beyond the Elder and through the opening below. Following the caverns through as he had previously, Raziel would be attacked by a pair of acid demons as he surfaced in the tunnels beyond and after defeating them he was able to follow the ramp upward, jump across the gap and continue upward following the glowing crystal. Two more acid demons would drop in separately before Raziel reached the top of the chamber and could jump down the climbable wall into the statue room which was now partially drained exposing the statue in the center of the room.

Jumping down into the main room, Raziel could avoid the fire from Shades in the distance and surface in the alcove in the southeast to defeat a shade and imbue the Dark Reaver at the Reaver font positioned there. From here, Raziel could swim through the tunnel in the northeast to reach the partially submerged ascending chamber. With the change in water level the layout and directions through the ascending chamber were slightly different, with Raziel initially required to swim straight ahead through the bottom of the chamber, surfacing as the chamber rose to a small island and then defeating a shade before returning to the water and swimming onward.

Following the crystals until the trail stopped and headed upward, Raziel could surface and high jump to a raised ledge facing southwest. Following this ledge along, Raziel would be attacked by an acid demon before the trail stopped at a gap in the northeast with a |shadow bridge activation plate on the other side. Jumping and gliding across the gap, Raziel could reach the plate and activate it with the Dark Reaver to summon a Shadow bridge across the chamber. Continuing on toward the northeast, Raziel would be confronted by a final acid demon before reaching the climbable wall that led up to the Swamp.

The Swamp
Climbing up the wall led to the bulding in the first area of the Swamp and as Raziel exited, he would trigger a checkpoint and be confronted by two mutants. Defeating or evading them, Raziel could move across the clearing to investigate the now cracked door bearing the symbol of Moebius the Time Guardian. Imbuing the Light Reaver at the nearby font and continuing along the trail to the northeast and jumping platforms over the terrain, Raziel could progress through the trail as he had previously, following the path as it curved south where he would be confronted by a Demon hunter axemen in front of the now open doorway.

Passing through, he would be confronted by another pair of mutants before the trail turned in a wide arc around a circular structure and headed back to the north. Another two mutants would attack before Raziel reached the clearing containing the save obelsik in the east. Following the trail north to the northern-most clearing, Raziel would be attacked by two axemen with a cannoneer further ahead, defeating these enemies, he could observe the now cleared path to the mountains and evading the nearby mutants, continue to climb up the wall into the canyons on the way to Uschtenheim.

Uschtenheim
As he reached the top of the wall, Raziel would trigger another checkpoint before coming to a ledge looking over a wide rocky area with a waterfall and a group of Demon hunters including two swordsmen two cannoneers and attack dog. Defeating these enemies, Raziel could climb the wall in the north flanked by torches and follow the northern/western path to continue up the trail where he would shortly be confronted by Lightning demons summoning combat barriers as the trail curved back around. Defeating them to dispel the barriers, Raziel could drop down the ledges in the east to reach a path that curved northward, widening into an open clearing as it did. As Raziel reached the bottom level and followed the path to the open clearing he would be assailed by an attack dog which could attract the main group of two swordsmen, an axeman and a cannoneer set up in the clearing. Climbing the northern wall or western ramp after defeating them would lead down a short trail to the gates of Uschtenheim.

The gates ahead were closed, but by crouch-jumping Raziel could reach the second level of the rampart where two swordsmen guarded the gate lever and by defeating these enemies he could use the lever to open the gate and enter the crumbling village. Progressing northward through the town, Raziel would be ambushed by an acid demon shortly after he entered and as he passed through the arch and neared the church a hunter swordsman would attack, while an attack dog and another hunter awaited nearby. Defeating these enemies, Raziel could enter the open church and use the save altar inside. Continuing north and passing the fountain on the western side of the church, Raziel would be confronted by an attack dog and its two hunter handlers before passing through the open gate in the northwest and leaving the village behind.

Following the trail as it led west and curved back to the east, Raziel would be confronted by an acid demon summoning combat barriers, before he could reach the ledge overlooking the clearing below. Here an attack dog and four swordsmen awaited, with two cannoneers on ledges above the clearing and as Raziel dropped down, two acid demons would join the battle. If knocked back to the Spectral Realm, Raziel could avoid the demons and sluagh and return to the Material Realm using the planar portal on the southern balcony though a cannoneer may be present if he hadn't already been defeated. Once the enemies were defeated Raziel could jump up a small ledge in the north west to where a cannoneer guarded a climbable wall flanked by braziers and by defeating him, Raziel could climb up to another clearing where three swordsmen awaited. Defeating these enemies, Razel could move to the far western end of the clearing where another scalable wall flanked by braziers was positioned in the north. Climbing up and following the trail northeast, Raziel would be confronted by two lightning demons who summoned barriers and by defeating them he could progress up a small staircase to a lake dominated by the exterior facade of Janos Audron's Retreat.

Janos Audron's Retreat
After an unexpected conversation with Kain, Raziel was able to swim to the Light font on the south west banks of the lake, defeating the nearby axeman and imbuing the Light Reaver if necessary. From here he could follow the trail as it rose along the western wall of the lake area and jump up to a raised ledge where two hunters awaited. Following the trail west away from the lake, Raziel would be confronted by three axemen, with two lightning demons warping in as he approached. Defeating or evading the survivors, Raziel could follow the trail as it curved northward to where a climbing wall led up. As Raziel reached the top two cannoneers would be present to fire at Raziel but as he approached they were attacked by two Fire demons. Keeping his distance and firing Reaver bolts, Raziel was able to defeat them and continue to the next climbing wall at the far north, which led up to an overhanging balcony.

As Raziel reached the top and the balcony level, two swordsmen and an axeman would attack him and after defeating them he could follow the trail eastward towards the facade in the background, but as he approached a fire demon and two lighting demons appeared and cut off his escape using barriers. Using the charged Wraith Blade, Raziel could defeat them, using the checkpoint and planar portal in front of the building to ensure his quick return to the material realm quickly if sent into spectral. If Raziel approached the building too closely, he would be targeted by the sentry eye mounted above the entrance and once the enemies were defeated it was necessary to imbue the Dark Reaver at the darkness-attuned font on the overhanging balcony in the south of the area and use its Reaver bolts to blind the eye so he could approach and enter the Air Forge.

Players (in order of appearance)

 * Raziel (voiced by Michael Bell) and Raziel in Voiceover/Soliloquy
 * Kain (voiced by Simon Templeman)
 * Moebius (voiced by Richard Doyle)
 * Ariel (voiced by Anna Gunn)
 * The Elder God (voiced by Tony Jay)

Conclusions

 * After solving the Light Forge in the previous chapter, Raziel has used the Light Reaver to reenter the Sarafan Stronghold and has ultimately used the blade to return to the Time-streaming chambers in the Circle's gathering-room.
 * Kain has explained the nature of history in Nosgoth to Raziel, noting that it is immutable and unchangeable. He has also explained the loophole in this law: the Soul Reaver paradox – whereby history can be altered if two versions of the Soul Reaver meet in space and time.
 * Raziel has used the Soul Reaver paradox to spare Kain when he was destined to die at Raziel's hands – thus igniting the Second paradox and creating the Third timeline.
 * Raziel has used the time-streaming chamber to travel in time, but has been manipulated by Moebius. Instead of the Age of the Sarafan and Nosgoth's early history, Raziel ends up in the Post-Blood Omen era, roughly a century after the Collapse of the Pillars.
 * The Post-Blood Omen era is a dangerous time period, with weakened dimensional boundaries caused by the collapse of the pillars allowing Demons to cross over to the Material and Spectral Realms from the Demon Realm, as well as allowing several other creatures to cross. The humans have adapted to combat this new threat, becoming Demon hunters.
 * In this new era, Raziel has encountered the apparent spirit of Moebius, the Elder God and spirit of Ariel. All three believe that Kain has to die for this wasteland of this era to be rectified. In this devastated era, the Elder is at his largest and Raziel appropriately accuses him of being a Soul devouring parasite.
 * Raziel has managed to travel beyond the Swamp, has continued north and passed through Uschtenheim, before discovering the ruins of Janos Audron's Retreat.
 * Raziel has again met Kain beneath the retreat and Kain has encouraged Raziel to find his way back to the past and Janos Audron. He has also warned Raziel about the dark forces gathered against them and cautioned him against the possibility of a fatal paradox – where history cannot accommodate the changes made and will thus expel the 'irritant' causing them.
 * Raziel has discovered and entered the Air Forge.