Template talk:Enemy

I forgot to clarify this, so just a little note about what I'm up to with the little icons for these templates: I decided to scrap the idea of using the compass, glyph and Sarafan Lord icons for the individual realms/planes. Instead, the Shift Glyph symbol will denote that the creature has the ability to shift there, but it isn't their native realm. For instance: (see infobox)

I'm renaming all instances of "Native realm" to "Plane" to avoid confusion in this regard. It will be easier to classify things then, especially because I realised way too late that the Hylden and the Elder God don't actually have a native realm.

I couldn't find decent icons for all the factions in Nosgoth, so I'm thinking of creating some uniform ones from scratch. I realise we have an anti-fanart policy (hell, I'm the one who so brutally enforces it) so I'll make it very explicit that the icons are wiki-exclusive, for categorisation and aestethic purposes. Obviously, they'll adhere to symbols in the games everywhere possible. I bring this up mainly because the Eternal Prison, the Werewolves, Dark Eden, Willendorf et cetera et cetera et cetera don't have any useful or high-res symbols I can upload.

I'll also try to create unique icons for races, since I'm not too happy with the current ones, namely the way I just threw concept art into a box and left it at that. Special thanks to Ardeth for helping to keep all the infoboxes consistent thus far. --Dubiel 18:35, August 24, 2010 (UTC)