Soul Reaver 2

"I had no reason to trust Kain, after he had valued me so little. And yet I found myself intrigued by his words. I had been too cruelly used to so gullibly play his pawn – but if this world truly had secrets to divulge, I was determined to expose them."

- Raziel

Legacy of Kain: Soul Reaver 2 is a video game that was released on the PlayStation 2 and PC. It is the sequel to Soul Reaver and the third game in the Legacy of Kain series. It was released in 2001 developed by Crystal Dynamics & published by Eidos Interactive to limited success. The game follows the journey of the wraith Raziel as he travels through time for answers to his destiny while meeting with and being manipulated by various beings, including his vampire murderer and former master, Kain. The game was praised for its involved storyline and improved gameplay from the first game, but was criticized for no side-quests and being easier than its predecessor.

Story
The game begins by retelling the final battle with Kain in the original Soul Reaver: Raziel confronts Kain in the Chronoplast time machine, and the two enter a portal through time to emerge thirty years before the events of Blood Omen. Moebius the Timestreamer tells Raziel that Kain is at the Pillars of Nosgoth, and Raziel goes and confronts him. Kain reveals he has plans to change history to avert the consequences of his decision, when his past self refused to sacrifice himself to restore Nosgoth and doomed the land to eternal decay. Kain vanishes, and Raziel continues northward and finds the vampire Vorador, who hints at a profound secret that the deceased vampire Janos Audron once knew. Deciding to speak with Janos, Raziel returns to the Sarafan stronghold where he again meets Kain, who tells Raziel the Soul Reaver is the only way history can be changed, as he did so when battling William the Just with a future incarnation of the Reaver in Blood Omen. Kain hands Raziel the material Soul Reaver, and the spectral Soul Reaver which Raziel has coils around it. Raziel is faced with a dilemma: kill Kain and submit to fate, or establish his free will by refusing. Raziel avoids dealing the death blow, changing time again before Kain vanishes. Raziel finds Moebius in his timestreaming chamber and forces him to send him to the past, but Moebius instead sends Raziel into the future.

Raziel finds himself far into the future where demons have overrun Nosgoth. Raziel enters the ruined mountain home of Janos Audron, where Kain warns that dark forces are mustering against both of them. Raziel continues to a Reaver forge, where he finds murals depicting a war between two ancient races, one of which possessed wings and championed the Soul Reaver as a holy relic. These beings eventually became the first vampires following a curse from their enemies. Using the empowered Reaver, Raziel finds another timestreaming device and finally arrives during the time of Janos Audron. Raziel enters Janos' restored retreat and creates a path to Janos' mountain-top inner sanctum. There, Janos reveals himself as the guardian of the Reaver, a vampire weapon that drains the blood of its victims which Raziel is inexplicably drawn to. Suddenly, Sarafan storm the retreat, and Janos teleports Raziel away to sacrifice himself to save him. Raziel returns to save Janos, only to see his human self cut out Janos' heart. The Sarafan leave as the retreat collapses, and Raziel swears vengeance as Janos dies urging him to reclaim the Reaver the Sarafan have taken. Raziel pursues the Sarafan to their stronghold and finds five of his vampire brothers, also Sarafan. Moebius appears and uses his staff to nullify Raziel's spectral Soul Reaver, forcing him to take up the material Reaver.

Raziel uses the Reaver to kill his brothers and eventually impales his Sarafan self with the Reaver. Afterwards, the spectral Soul Reaver coils around the material Reaver, and the two attack Raziel and begin to drain his energy. Raziel then realizes his destiny - to become the soul-devouring entity in the blade that transforms it into a soul-stealing weapon, and thus be stuck in a time loop. Suddenly, Kain emerges from the shadows and draws the Reaver from Raziel, separating the two blades and stopping Raziel from being drawn into them. This event changes time again, and Kain, possessing new memories created by the altered timeline, tries to warn Raziel about the Hylden. As Raziel dematerializes and enters the spectral realm, he finds the spectral Soul Reaver still bound to him, and realizes Kain has not changed his destiny, merely postponed it. This ending leads into the events of Defiance.

Reception
Soul Reaver 2 was met with positive reviews. IGN gave it a 9.0, praising the dark atmosphere and intriguing story, but noted that it can become tiresome and drag on. The reviewer also thought the "haughtiness" and drama of the dialogue, particularly between Raziel and Kain, was often overdone. The gameplay was noted to be near identical to the first Soul Reaver game but with less replay value, although the new puzzles involving the elemental powers of the Reaver were enjoyed for being more complex and diverse than the block puzzles of Soul Reaver 1. The improved combat system was also praised.

Gamespot gave the game a score of 8.8, finding the gameplay to be similar to the Tomb Raider series, also published by Eidos Interactive. The change from block puzzles to elemental puzzles were also praised, as was the combat system. However, the game was noted as shorter than the first game with fewer sidequests and puzzles and almost no boss fights, while the original Soul Reaver had seven. The fact that the sequel still did not give a definite resolution to its storyline was also criticized.

Minimum Requirements

 * Pentium III 450 MHz or equivalent processor
 * Windows 98/ME
 * 128MB RAM
 * DirectX 8.0 or higher
 * DirectX 8.0 compliant sound card
 * DirectX 8.0 compliant 3D accelerator card w/16MB VRAM
 * 850 MB uncompressed hard drive space
 * 8X CD-ROM drive
 * Keyboard and mouse

Recommended Requirements

 * Pentium III 700MHz Processor
 * Windows 98/ME
 * 128MB RAM
 * DirectX 8.0 or higher
 * DirectX 8.0 compliant sound card
 * DirectX 8.0 compliant 3D accelerator card w/32 MB VRAM
 * 1.0 GB uncompressed hard drive space
 * 24X CD-ROM drive
 * Keyboard and mouse
 * Analog gamepad controller

Version
The latest version of the game is version 1.02 which was released on December 26th, 2001. The only other official version is version 1.01 which was released on November 21st, 2001.