Sorcerer thralls

Sorcerer Thralls were a Thrall variant enemy featured in Soul Reaver 2. They were Undead warriors who guarded Nosgoth's ancient shrines

Role
Sorcerer Thralls were the weakest of the Thrall varaint enemies seen in Soul Reaver 2. As with other thrall variants, Sorcerer Thralls were undead warriors, re-animated and tasked with eternally protecting the sacred places of the Ancient vampires against intrusion, rising from underground to confront Raziel as he approached. Visually Sorcerer Thralls were large green-skinned, heavily decaying humanoids. They wore a golden helmet and shoulder pads with gloves and a short red kilt.

Sorcerer Thralls were the ranged attackers of the Thrall variants. In combat they would remain at a distance and 'spit' magical fireballs at Raziel from long-range to assist their allies. When approached, Sorcerer Thralls would attempt to flee or retreat back underground; but they would attack with their claws if cornered. Sorcerer Thralls were physically weak enemies; able to absorb little damage and with weak melee attacks (though repeated fireballs could cause major damage).

Because of their role, Sorcerer Thralls were only seen in the shrines and forges sacred to the Ancient vampires. They were first encountered in the Dark Forge in the Pre-Blood Omen era and were later seen in the Light Forge. Sorcerer Thralls would again be encountered in the Air Forge in the Post-Blood Omen era.