Turel

Turel is an antagonist character introduced in Soul Reaver who goes on to appear in several games in the series. He is voiced by Richard Doyle in Soul Reaver 2 and by Gregg Berger in Legacy of Kain: Defiance. During the development of Soul Reaver his code-name was 'morlock boss' after the cave-dwelling humanoids of H.G. Wells's The Time Machine.

Turel appears in the opening of Soul Reaver with the rest of Kain's vampire lieutenants - he leads the Turelim vampire clan and is a peer of the game's main character, Raziel. Turel is one of the lieutenants that physically carry out the execution of Raziel, but he is only seen in the opening sequence. Though originally intended to reappear as a boss like the other lieutenants, his second appearance was cut due to time constraints.

Soul Reaver 2 explores early points in the series timeline, and in it Turel appears as a human warrior-priest. A prominent member of the vampire-slaying Sarafan Order, Turel aids in the murder of Janos Audron. The wraith Raziel encounters and kills Turel at the end of the game, providing the corpse which Kain will reanimate as a vampire centuries later.

The omission of Turel in Soul Reaver created a loose end in the series plot, and Defiance addresses it by including the vampire version of Turel in a monsterous boss form. Defiance takes place earlier in the series timeline than does Soul Reaver, but Turel's presence is explained as being the result of Dimension Guardian Azimuth the Planer's experiments in time-travel. Trapped in the catacombs beneath Avernus Cathedral, Turel is worshiped by the cult of Hash'ak'gik, and the Hylden masterminds of the cult use him as a mouthpeice to command their human followers. Raziel discovers and kills Turel, gaining enhanced telekinetic abilities by consuming his soul.