Sentinels



Sentinels appear as a character class in Nosgoth, associated with the vampire race. They were one of the game's original six classes.

The Sentinels were Soul Reaver era vampires affiliated with Kain's empire, and the last survivors of the Razielim clan. Persecuted and doomed to devolution after Raziel's execution, they fought under Dumah and Turel's command against the humans in the war for Nosgoth, hoping to restore their pride and their malnourished bodies in battle.

Sentinels are particularly unique among the playable combatants of Nosgoth, as they are winged beings: the only characters capable of flight. Described as "an immensely cool character class" by design director Bill Beacham, Sentinels are difficult to master, but their unrivaled mobility enables them to perform effectively as scouts, surprise attackers, and skirmishers alike.

Profile
"The Sentinels are devolved descendants and represent the last remnants of the once-proud Clan Razielim. Sentinels have developed large wings that allow them limited flight abilities and they use this mobility to scout and strike unsuspecting enemies from above. Dark and twisted, Sentinels are haters of Humanity."

- Nosgoth official website

Mythology


The Sentinels were vampires of the Razielim clan, descended from their patriarch, the lieutenant Raziel – who, in turn, was sired by Nosgoth's emperor, Kain. Vampires of Kain's heritage were "turned" from human corpses, and evolved with age, developing higher forms over time. Raziel and his clan were singularly destined to develop the gift of wings as part of these physical adaptations.